Surviving Mars Mods

Best mods

Silva Building Pack 1

  • [Mod]
  • Posted almost 6 years ago
  • 15 downloads

This Surviving Mars mod pack adds 15 new buildings with their unique model (mesh/textures/animations) and brings new gameplays. Each building is in separated mod, which you can disable/enable easily.

Extra Large Water Tank Mod

  • [Mod]
  • Posted almost 6 years ago
  • 8 downloads

This Surviving Mars mod adds the Extra Large Water Tank (2,000 capacity). Can store a large amount of Water. Doesn't work during Cold Waves.

Silva - Martian Observatory and Cosmos Project (Part 1) Mod

  • [Mod]
  • Posted almost 6 years ago
  • 4 downloads

This Surviving Mars mod adds a new building to make money or research points with the Martian Observatory and start a new Event : Cosmos Project.

Colonists Of Mars Mod

  • [Mod]
  • Posted almost 6 years ago
  • 2 downloads

This Surviving Mars mod is an additional story chain that runs along any chosen mystery. Has a chance to trigger once colonists arrive.

Stellaris Radio Mod

  • [Mod]
  • Posted almost 6 years ago
  • 2 downloads

This Surviving Mars mod adds a new radio station that brings music from Stellaris to Surviving Mars.

Silva - International Fuel Corporation Mod

  • [Mod]
  • Posted almost 6 years ago
  • 2 downloads

This Surviving Mars mod adds a new sponsor International Fuel Corporation with an unique Rocket and Building, 1 new commander, 5 new goals and 2 new challenges.

Name Your Colonists Mod

  • [Mod]
  • Posted almost 6 years ago
  • 1 download

This Surviving Mars mod provides a dialog for every newborn colonist/clone/android.

Spiders Mod

  • [Mod]
  • Posted over 5 years ago
  • 1 download

This Surviving Mars mod adds new animals to the game, namely spiders, that can infest domes. While the dome is infested, comfort of colonists is lowered and they can even get infected. Security Stations personnel or any Officers can kill them.

The Monolith Mod

  • [Mod]
  • Posted almost 6 years ago
  • 1 download

Add a little space odyssey with this Surviving Mars mod, which contains a new breakthrough and a recognizable building. Erecting the building can have advantages or unfortunate consequences for the colonists.