Total War: ATTILA Mods

Category Name Mods Downloads Total size Last update
A.I. Mods 1 20 Nov 20, 2024
General Mods 14 173 Nov 21, 2024
Graphic Mods 2 68 Nov 15, 2024
New Races / Nations 1 32 Nov 20, 2024
New Teams 1 2 Nov 20, 2024
New Units 5 129 Aug 31, 2024
Skins / Textures / Menu Mods 2 29 Oct 24, 2024
Total / Partial Conversion Mods 3 132 Nov 20, 2024
All Mods 29 585 615 MB Nov 20, 2024

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Not sure which mods to try out? Check our list of Best Total War: ATTILA Mods

Latest mods

Kingdoms of Unknown Age

  • [Mod]
  • Posted over 8 years ago
  • 15 downloads

This mod adds 21 playable factions to the beginning of the Grand Campaign.

Tuskmod

  • [Mod]
  • Posted almost 9 years ago
  • 17 downloads

This is a full revamp to the games basic mechanics, a rebalancing of its units, and a partial retreading of the campaign as well. Focusing on deep, difficult, and fierce battles, expect tuskmod with submods to use fewer autoresolves at the very least.

Sassanian's Generals & Units (Historical)

  • [Mod]
  • Posted almost 9 years ago
  • 25 downloads

This is a texture replacement mod for the Sassanian Generals & Units. The only change this mod makes is with the appearance of said units.

Sassanid Invasion

  • [Mod]
  • Posted almost 9 years ago
  • 22 downloads

This mod concentrates on adding new units to the game, but also tweaks the graphics of other units. There are model and texture changes, as well ass completely new ones.

Total War Attila Aztec 2015 Graphics * Redone Version (NEW)*

  • [Mod]
  • Posted almost 9 years ago
  • 7 downloads

This is strictly a graphics enhancement mod. It makes changes, including new scenes, dust effects, lighting enhancements and more. It does this all without a hit to FPS.

Sharp Mod

  • [Mod]
  • Posted almost 9 years ago
  • 3 downloads

This is a collection of mods and tweaks all available in one easy to download and install package. The package concentrates on small tweaks and changes to the vanilla game, all resulting in things that are not an overhaul, rather enhancements to the default game. Changes include minor morale changes, minor base replenishment and colonizing changes and much more.

Radious Blood Mod

  • [Mod]
  • Posted almost 9 years ago
  • 61 downloads

This mod enhances the official Blood and Burning DLC with new, improved graphics and effects all related to blood and gore. Feature include improved blood decals and textures, redesigned blood patterns on the ground and bodies, progressive blood patterns on soldiers bodies and more.

[Official Submod] Radious Romani Units - Area of recruitment (AOR) Mods

  • [Mod]
  • Posted almost 9 years ago
  • 11 downloads

These mods require Radious Total War Mod and Radious Total Units Mod to be installed. This mod features an Area of Recruitment (AOR) mechanic, unique to the Romani units.

RENOVATIO IMPERII

  • [Mod]
  • Posted almost 9 years ago
  • 37 downloads

This is an official submod of the Radious Total War mod, and as such, it requires that mod. Renovatio Imperii adds additional units and provinces to Radious Total War. There are 26 total new units, all designed for the Roman Empire.

Radious Total Units Mod

  • [Mod]
  • Posted almost 9 years ago
  • 74 downloads

This is a standalone custom unit mod. It is not to be confused with Additional Units Mod, which requires Radious Total War to be installed. This is a mod unto itself. You may have guessed, but it adds hundreds of new units to the game, all completely custom.