World of Warcraft: Mists of Pandaria Features
Interview: Strategy Informer sat down with Senior Game Designer Scott Mercer and Software Engineer Darren Williams to talk all things Mists of Pandaria.
It was eight years ago that World of Warcraft first set sail across a tumultuous sea of change, iteration and refinement. After nearly a decade spent negotiating such a rough and unruly expanse of H2O, I'd forgive the ship's helmsman for being all but ready to abandon ship. After all, the only thing I'm still as excited about after eight years is my own reproductive...