This Imperator: Rome mod adds nine additional buildings to choose from and adjusts the modifiers granted by buildings. --
Town Hall - Local Tax +10% and Local Civilization Value +1% --
Marketplace - Commerce Income +10% --
Training Camp - Local Manpower +10% and Local Start Experience +10% --
Fortress - Fort Level +1 --
Granary - Local Population Growth +0.1% and Local Goods from Slaves -0.5 --
Court - Local Unrest -1 and Barbarian Growth -1% --
Watchtower - Hostile Attrition +1 and Barbarian Spawn Chance -1% --
Barracks - Local Supply Limit +10% and Local Defensive +10% --
Library - Local Citizen Output +10 and Local Citizen Happiness +10% --
Temple - Local Freeman Output +10 and Local Freeman Happiness +10% --
Inn - Local Tribesman Output +10 and Local Tribesman Happiness +10% --
Workshop - Local Slave Output +10 and Local Slave Happiness +10% --
Theatre - City Provincial Loyalty +0.02 and Happiness for Same Culture Pops +2%
Credits: Vawser