Gem Feeder is a gametype modification for Unreal Tournament 2004. Two teams compete for control of several gems (usually three). When all the gems are brought to your base, your team scores a point. It sounds like a cross between CTF and Bombing Run, but it’s certainly not that simple.
Credits: Created by Third Helix. Designed and directed by Josh Sutphin. Art and environments by Bradley ‘Nutter’ Jones and Erik ‘faterik’ Exeter. Additional contributions by ChookWoods, Mr. Lane, and Trauts.
http://thirdhelix.wordpress.com/mods/gem-feeder/