According to the update,”We are not building map packs for Halo: Reach and we’re not working on any engine modifications, with code pressed tightly to metal. We’re still here supporting Halo: Reach until Microsoft takes the reins. As phases of the transition (which is already under way) unfold we’ll continue to work with Microsoft and 343 Industries to ensure the hand-off requires as little brainpower from you as possible, and as we nail down significant dates we’ll hammer home your expectations in kind. Rest assured all sides are working diligently to make sure the transition experience is as awesome as possible.”
Bungie is also promising that they won’t shuffle off quietly before Microsoft and 343 Industries, which is Microsoft’s Halo team headed by ex-Bungie head Frank O’Connor, take over support of the epic first person shooter:
”You can also expect us to continue infusing Halo: Reach’s online game with plentiful playlist additions and upgrades, the best community-crafted maps we can get our hands on, and some outstanding community contests and events that we’ll start talking more about in the weeks and months ahead… If you’ve been riding the Bungie ride for a good number of years, you already know the drill. The days and months ahead hold a ton of surprises, so stick around - we don’t plan on going out with a whimper.”
The final map pack, Defiant, will be released on March 15.