According to Capcom executive producer Jason Leigh,”We’ve upped the zombie density this time around. When we first started showing the game at Captivate a couple of years ago, on one level we had 7,000 zombies on the screen. What we found in Dead Rising 2 that was not actually practical in an environment because it was just too dense. This time around, because we made Frank a tougher character right at the beginning and we gave him more cool weapons that do a lot more damage, we actually managed to up the zombie density and have the world be a little more dangerous for him.”
“In places, we upped the density by at least 30%. There are probably a few thousand zombies in any one environment,” Leigh added.
Dead Rising 2 will be due this coming Fall, with an unconfirmed release date of October 14.