One of the new features of the militaristic, hardcore shooter is that players can earn “quests” that relate to the game’s main story, or can undergo “side-quests” to upgrade their gear, support, vehicles or earn better intel.
According to Buchta, ”Your main objective may be to destroy an enemy base, because a friendly force is threatened by the enemy presence. By following some hints, you may eventually get a local guerrilla chieftain to distract the OPFOR in order to weaken its defenses or receive some close air support, all of which can make your effort much easier. Maybe you would even stumble upon a piece of Intel which would make the friendly command reconsider their intent.”
For veterans of the series who might be worried about this new RPG-lite gameplay, classic ArmA will still be in the game. Buchta is promising the developer won’t “abandon” the scenario gameplay; players can still opt for quick classic missions which features “simpler and shorter” situations for “instant fun.”
”I am sure this kind of gameplay will be attractive for many players including the seasoned Arma veterans,” Butcha stated.
ArmA 3 will be hitting PCs next year during the Summer.