EA continues to maintain that the server connection issues were and are due to an unexpected user load on the servers, claiming, ”With such huge interest in the game, demand outstripped even our best expectations coming out of the beta.” Despite this, however, EA continued to be mum on why the Xbox 360 version continues to have problems.
”There are a number of different factors impacting server connectivity on Xbox 360. It is a particularly complex server architecture and we continue to work with Microsoft to improve connectivity,” the EA rep insisted. ”This is an evolving process that we are committed to improving. Even with a successful beta, systems under load will reveal new opportunities for optimisation and improvement. When we see those opportunities, we would rather move immediately and create short-term inconvenience (maintenance period) to improve the long-term experience for all players.
”We believe that the major issues are behind us, but our Online teams will not be happy until we’re at 100 per cent. We continue to work on solving for each issue,” the rep finally promised.
Battlefield 3 was released last week on PC, Xbox 360 and PlayStation 3.