They say the new Resi Evil ”continues to generate repeat sales” in both Japan and overseas markets, and initial shipments ”set a new record” for the company. It’s ”too early to reach a conclusion”.
They also revised down their shipment expectations from 7 million to 6 million, saying it was ”a comprehensive decision that reflects a variety of factors and risks at this time.”
“Resident Evil 6 continues to generate repeat sales in Japan and overseas,” Capcom responded. “Furthermore, initial shipments set a new record for a Capcom title. So this game has been successful to some degree.”
“We therefore believe it is too early to reach a conclusion about how users view this game. We always listen carefully to the feedback from users and use this information when developing games.”
”We believe that prospects are good for reaching our goal of six million units. We are confident because of the approaching overseas Christmas and New Year selling season, past sales of titles in this series, and for other reasons.”
Capcom also plan for a thousand more development positions within the company to open up over the next decade. As of September 30th the publisher has a headcount of around 1500 developers. ”We want to further improve the quality of our games by maintaining an internal game development team,” they add.
”The purpose of increasing our game developer team is to create a larger percentage of our games internally. Therefore, we believe that there will be no significant change in total development expenditures mainly because we will be shifting outsourced operations to our own workforce.”
Resident Evil 6 released on Xbox 360 and PS3 in early October, and will on PC in 2013.