There’ll also be ”different shortcuts not shown on the map” to discover, which has become a staple of the series. New cars are unlocked through completing Speedlist or Assignments.
We return to our Safe House or Hideout after each of these where we can then spend SpeedPoints on buying new vehicles. Pursuit tech is all unlocked from the start.
”The world of Redview County is bigger than Most Wanted and well over 100 miles (16X16 km) of open roads. It is a place designed specifically for driving in the world’s best cars at speeds over 200mph. There are also different shortcuts not shown on the map for you to find,” reveals Ghost on the Need for Speed website.
”You will unlock new cars every time you complete a Speedlist or Assignment and head back to your Safe House or Hideout. After you unlock a car, you can then purchase it with your SpeedPoints. Pursuit tech on the other hand is all unlocked from the beginning, but you do need SpeedPoints to buy them. But, as you progress through the game you will unlock higher levels of each tech.”
The developer was detailing the progression system in Rivals.
”…you have two distinct careers to play through in the game – Cop and Racer. Within each career there are three sets of Assignments (Cops) or Speedlists (Racers) that will progress you through the narrative.”
”While the narrative helps push you through the game, how you pick your Assignments and Speedlists is totally up to you. As a Cop, your Assignments differ by Patrol, Enforcer and Undercover, and as a mysterious Racer named Zephyr you’ll complete different Race, Pursuit and Drive Speedlists, and drawing the attention of the police force while you’re at it.”
”After completing the narrative you can then go back and complete the other Assignments and Speedlists that you haven’t attempted yet.” Check out the full blog post to learn more.
Need For Speed: Rivals releases on PC, Xbox 360 and PS3 November 19th.