Carmack is also involved in working on some first-party games, where his ”heart and soul and history certainly lies” says Oculus VR CEO Brendan Iribe. Details due in 2014.
The virtual reality start-up is building an entire internal development team for games, as it should help muster support from other developers and interested parties.
The co-founder of id Software is ”working on a lot of exciting tech” continued Brendan Iribe.
Proving your own product has the goods to deliver if used right by developing first-party games or software is something Carmack is no stranger to. ”That’s always been Epic’s philosophy. And it’s what allowed them to make what they made. It’s certainly been id’s philosophy in the past. It’s been John Carmack’s philosophy – you gotta eat your own dog food here, and develop internal content also,” added Iribe.
”You’ll see, over the next six to 12 months, if you monitor the careers page, we are putting up our team out there. We wanna make this a very open company. Pay attention to that page and you’ll see more and more game developers showing up,” teased the CEO. They’ve hired former EA Partners director David DeMartini to handle third-parties.
Late last year Oculus VR raised an additional $75 million in what’s called Series B funding, which is solely to get the Oculus Rift headgear to market in a consumer friendly form. While it can be bought right now it’s the more expensive development kit version, and so isn’t quite as straight forward to use.
”The games industry is well past the point where more pixels, texels, flops, and frames displayed on the same fixed screens are really changing the experiences that players get,” said John Carmack in 2013.
”I could say the same about other digital experiences as well. What will revolutionize gaming, and interactive content in general, is putting people inside the digital world. That is our goal at Oculus, and this Series B will help us get there.”