First time developer Dylan Browne is seeking another round of Indiegogo funding for his sci-fi horror adventure Caffeine.
The first time around the project made only $3,000 of a planned $40,000 goal - Browne is now asking for the far more modest sum of $5,000.
It’s the near future, and mankind’s insatiable desire for coffee has lead them to craft huge space stations whose sole purpose is to mine asteroids for precious caffeine. You wake up on one of these stations with no memory of how you got there, and must explore its dark depths to find out what the hell’s been going on.
It’s unclear just what the threat is, but the game certainly looks to capture that Alien-style industrial claustrophobia pretty well. Maybe our hero should just lay off the coffee for a bit. I get like that on Monday mornings too.
Browne calls Caffeine an ”exploratory puzzle game with a strong focus on psychological horror and lore”. Those spooky sci-fi environments are created courtesy of the Unreal 4 engine. The developer is essentially making the entire game himself, which is an impressively Herculean task.
You can grab an early alpha demo from IndieDB, which should give you some idea of the style and tone Brown is aiming for. He hopes to release the game in early 2015 for PC and PS4.