Creative Assembly’s Rome-sacking simulator Total War: Attila did a decent job for the studio in its first week on sale last month - according to the new issue of MCV, the game sold 21,680 (Digital/Retail) units in the UK.
For some baffling reason game sales charts still omit digital purchases, which is fairly ridiculous since only 19 per cent of Attila’s sales came via boxed retail copies.
Were that not the case the game would have been second only to PS4 shooter The Order: 1886 and the perennially successful Call of Duty: Advanced Warfare, which as a CoD game is always going to be at the top of the pile. It’s a decent if not spectacular launch for CA - in comparison, 2013’s Rome 2 sold 105,000 copies in its first week. Perhaps the backlash against that game’s launch has impacted negatively on Attila.
Still, I’m glad to see the game’s done reasonable business so far. Attila is great, tough, grimy and packed with some of the most interesting and varied gameplay the series has managed in years. Roll on the still-not-announced-but-obviously-happening Total War: Warhammer. Total Warhammer.