Paradox Interactive CEO Fredrik Wester questions whether PC gaming is dead after all as Colossal Order’s Cities: Skylines has hit the one million units milestone within a month.
Its popularity is partly down to its incredible open nature to community creations, which have drastically begun changing the cityscape as well as all-new ideas never dreamed off.
[center]<blockquote class="twitter-tweet" lang="en"><p>One Million Units in a month, and ten years ago PC gaming was declared dead…</p>— Fredrik Wester (@TheWesterFront) April 14, 2015</blockquote>
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Tens of thousands of mods have flooded the Steam Workshop for the city builder, and some are incredibly ambitious such as introducing a flight simulator, cheekily called Flight Cimulator. Someone else is also trying to add a first-person multiplayer.
Right now the Colossal team are focusing on the core technical hitches the simulator is experiencing, but plan to add plenty more functionality over time, such as being able to build tunnels, and hopefully elevated rail lines will come eventually.
”We continue to be amazed at just how players have embraced Cities: Skylines,” said Fredrik Wester. ”The game is still selling at a steady pace, which is remarkable for a game that has been on sale for well over a month. Once again, we want to thank everyone that has supported and continues to support this game.”
Cities: Skylines has achieved the remarkable feat of averaging 5/5 stars on Steam, with over 9,500 user reviews being ‘overwhelmingly positive’. An average of 21,000 concurrent Mayors are building their dream cities.
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