Mojang has announced that its cartoonish side scrolling shooter Cobalt has been bumped from its previously announced October 2015 launch to February 2016.
According to a post by the studio on its official site, ”We’ve been working on Cobalt for a long time and, though the game is feature complete, our current build is buggier than we’re comfortable with. We want every part of Cobalt – the campaign, challenges, and local and online multiplayer to live up to your expectations, no matter which platform you play it on.”
The developer went on to say that the game doesn’t need a whole four months to be cleaned of bugs, but the extra time is needed to go through Microsoft certification and to fit into a publisher launch window.
To soften the blow of the delay, Mojang released a humorous launch delay trailer.