Ubisoft has released the PC version of Far Cry Primal, and today the first patch that addresses stability and performance has been launched. It also adds multi-GPU configuration fixes and Camera/Control/Character optimizations, among other improvements.
The full change log features the following fixes and tweaks:
Expert Mode Changes:
- Players’ health has been halved compared to Hard difficulty
- Reduced players aim assist
- AI shoots faster by 1/3
- Enemies in combat are not shown on mini map by default (they appear only if they are tagged)
- It takes the AI a longer time to “forget” you when you hide
- The aim assist box is reduced for several weapon types (bow, club, spear)
- The player damage is reduced
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Other Fixes:
- Stability & Performance
- Optimization and stability have been improved
- Improved lighting
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- Weapons & HUD
- Improved reticle display
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- Wildlife & AI
- Improved beast companion behavior
- Fixed rare animation issues
- Improved visual of the mammoth when it destroys objects
- Improved animal fighting behaviour when triggering a fight
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- Design & progression
- Tweaked and balanced XP rewards
- Tweaked the damage ratio of certain recipes
- Improved overall balancing
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- Gameplay
- Improved animations of weapons on fire
- Fixed issues with lit weapons during cinematics at night
- Improved player navigation and small collision issues
- Improved camera transition and minor collision issues on cinematics
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PC:
- Performance improvements
- Improvements for wide-screen monitors and multi-monitor configurations support
- Multi-GPU configuration fixes
- Camera/Control/Character optimizations and improvements
- HUD and feedback better adapted for different resolutions
- PC UI modifications and enhancements
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- Improved reticle display
- Stability & Performance