For the past few years, Square Enix has been telling us to GO. Go where, exactly, is usually up for debate. After a year on mobile devices, Lara Croft has come to fill in the gap between her last adventure and wherever her next one will take us with Lara Croft GO.
Releasing last year on most mobile devices - yes, even Windows Phone - Lara Croft GO threw our favourite dungeon-crawling heroine into isometric fields similar of that of Square Enix's other two mobile-focused titles Deus Ex GO and Hitman GO.
Vastly different to her former isometric experiences in Lara Croft & The Guardian of Light, Lara Croft GO pushes her - and us - into some minimalistic, yet beautiful, environments to solve puzzles in a turn-based fashion.
Lara has been doing pretty well for herself lately. See what Dustin had to say about her latest adventure.
Announced during the PlayStation Experience event to be headed to Sony's major platforms, it only took one extra day for Lara to show up on Steam ready to take on giant spiders, snakes and smaller snakes on a wider range of machines.
With graphical requirements ranging anywhere between the archaic Geforce 310 to the lightning fast GTX 970, it's safe to say this former mobile phone game doesn't require a supercomputer to run.