Remedy Entertainment, known for the incredible Max Payne 1 & 2, have announced they are splitting their studio into two game development teams in order to create more games. Remedy usually create games within two years of each other. By splitting their studio into two teams, they hope to release games at a faster pace.
Looking forward to Alan Wake? Well, you can keep looking forward to it because Remedy Games have confirmed they aren’t making it. Fortunately, they are making two brand new games which will surely be better than Alan Wake. Remember are exploring other mediums to tell more Alan Wake stories, so while you aren’t receiving a game you will get Alan Wake in some form.
The most interesting thing in this statement is that Remedy are developing one of the titles with a new partner. Does this mean one of their studios is working with Microsoft as they were doing with Quantum Break? We hope whatever the developer makes is better than Alan Wake, because Alan Wake was rubbish.
Thomas Puha, Head of Communications, wrote this statement explaining the state of the studio:
”First things first: we’ll continue supporting Quantum Break, which became the “biggest-selling new Microsoft Studios published IP this generation”. It’s something we’re extremely proud of, so thank you to all of our fans for making the game a success and our long-time partner Microsoft for helping us create something unique.
Keep playing, giving feedback and spreading the word! We’re working on another update for the game, so stay tuned for details over at our community forums.
As for the future, we have some very exciting news to share. Moving forward, we want to create more games and hopefully get them out more often. In order to achieve this, Remedy has expanded into two game development teams.
For a while now already, we’ve been developing a brand new Remedy game with a new partner. Our second team is working on an early concept, which will turn into another Remedy game sometime in the future.
We can’t wait to show and tell you more about these new projects, but if there’s anything we’ve learned from the past, it’s that we should have the patience to announce games when they’re ready enough. So don’t expect us take the stage at E3 or gamescom this year.
Remedy has developed games for over 20 years. We’re very thrilled about the AAA games we have in the works and where we are as a studio right now. With several positions open, it’s the perfect time to join us!
Finally, we feel that it’s important to set the expectations right and let you, the fans, know that neither of the two projects currently in development is an Alan Wake game. We’re working on something else, but at the same time we’re exploring opportunities in other mediums to tell more Alan Wake stories.
We have plenty of exciting endeavors to come, and we hope you stay along for the ride.”