You may recall the Just Cause 2 multiplayer mod, which was a beautiful, ridiculous mess entirely befitting the Just Cause name. The lead developer of that mod, Cameron Foote, has just announced that he’s going to work for Avalanche Studios.
”Several months ago,” Foote writes, ”I was approached with an offer I couldn’t refuse: to join Avalanche Studios Sweden as a developer so that I could work on projects present and future. As part of Avalanche, I’ll be able to bring many of the things you know and love from JC2-MP into future Avalanche experiences, while reaching heights that a mere mod couldn’t facilitate.”
But that also means that the Just Cause 3 multiplayer is being put on indefinite hold. ”Unfortunately, due to time constraints, neither I or the rest of the team can actively pursue development on JC3-MP; our lives are just too busy to allow for it right now. We will still be maintaining JC2-MP where appropriate - while we’re not actively adding new features, we will fix bugs, maintain stability, and ensure that JC2-MP remains a quality experience for players present and future. We’re still searching for solutions to our most prevalent issues (including AMD compatibility without workarounds); hopefully, we’ll be able to make headway in the future.”
While this version of Just Cause 3 multiplayer won’t be seeing the light of day, it wasn’t the only one in development. Mod team nanos has previously built similar mods for Mafia 2, Grand Theft Auto IV, and Grand Theft Auto V, and will continue work on their version of JC3 multiplayer. You can get a taste of that chaos in the video below.