Patrice Désilets, creator of the Assassin’s Creed series, has a rough history with Ubisoft. Désilets and Ubisoft’s time goes all the way back to 1997, the year Désilets first joined the company. After shipping several games, including the very successful Assassin’s Creed 2, Désilets was told his role as the creative lead on Assassin’s Creed: Brotherhood was over, confirming his resignation. It shouldn’t be too surprising to find out Désilets hasn’t played a Ubisoft game since 2012.
Désilets spoke to EDGE in their most recent issue, explaining he can’t bear to see the publisher’s logo on his TV. ”I’m not a good person to ask about how I feel about Ubisoft games,” he said in the August 2016 issue of EDGE.
”I haven’t played an Ubisoft game since 2012. I played the first two hours of Assassin’s Creed 3, and that was it. With all due respect, I love Ubisoft very much, but I cannot see their logo on my TV screen. It feels too personal. This is my flaw. I’m too personal.”
Désilets left Ubisoft in 2010, but briefly re-joined the company when Ubisoft acquired THQ Montreal, the company Désilets was working for at the time. When Ubisoft acquired THQ Montreal, they also obtained the rights to Désilets’ latest game – 1666: Amsterdam. Only recently has Désilets managed to get these rights back, though he had to drop his $400,000 lawsuit against Ubisoft to do so.
Check out the latest issue of EDGE to read the full interview.
If you want to check out some of Désilets latest work, be sure to follow his studio: Panache Digital Games. The studio’s first game is Ancestors: The Human Odyssey. There hasn’t been a confirmed release date for Ancestors, so you’ll have to wait a while for that.