The last we heard of Crazy Machines 3 was shortly after launch. Bringing Halloween to November, they added lots of little spooky touches to your crazy contraptions. Now they're focusing on performance.
The update aims to not only boost how the game performs on certain hardware, but hopes to swap out pre-existing visual bells and whistles with more up-to-date rendering methods that should smooth things along.
It's not a long list by stretch of the imagination, but the fact they're split in a 1:8 ratio between 'bug fix' and 'improvement' (in that order) means you can clearly see where their focus lies. Version 1.2.5 brings the following:
- Improved glass rendering
- Improved lit particle effects
- Improved depth of field with transparent objects
- Optimized rendering performance
- Improved arrangement of workship machines and part in the main menu
- Added lists of best, newest and trending machines and parts
- Fancy new title for minigames campaign
- Fixed the shortcut elimination in the 'There will be light' machine
Crazy Machines 3 Brings Halloween Into November With A Late Update
And that's about it for this one. Teasing some "really great news" and big content updates planned for the future, it's impressive to the small team continuing to put out free updates with the short time between its belated Halloween pack and December 'Mini Games' update. The later of which added 20+ parts and elements amongst a number of other changes.
Though this update hasn't been accompanied by a discount like ARK's update did, there's still plenty of good to be had with the double-digit cost. Espesically when you throw in the plethora of mods and shared machines.