It seems as if Funcom's idea to relaunch its struggling MMO - The Secret World - payed off. Citing a surge of new players since the 100% turn to a 'Free to Play' format, they're eager to comment on the matter and speak about what's to come/
With a Steam release still on the horizon, it's good to hear things are looking up without one of the platform's major distribution networks having yet to make a mention of it. If your plans can succeed without Steam, you'll likely see a boost when they do decide to host your game.
"This is our gamble, our best bet and our best effort, at making sure the Secret World universe can live on and hopefully even become something bigger and better than it was. It is not about replacing what was there, it is about giving it another chance to succeed so that we can keep the lights burning and add new content and continue the amazing storyline the game is so acclaimed for."
Rui Casais - CEO, Funcom
Specifically mentioning how it's been a number of years since The Secret World last saw a surge in player numbers - likely when they dropped the subscription model - Casais notes how things look like they're leading into "a very good start" for its expanded Steam release at the end of the month. Originally launching in 2012, The Secret World received wide acclaim for its mysterious Lovecraftian storyline and intriguing puzzle-like quest system. But it came at the height of the F2P MMO rush, making a subscription model seem outdated and restrictive.
You don't need to wait for the Steam release to start playing the newly reworked Secret World Legends - you can download it straight from Funcom. For those already riding the train into madness, read up on what's to come here.