When Jeff Kaplan took to the Overwatch forums on Monday to throw the Doomfist hype off track, he made quick mention of how long it typically takes the team to craft new emotes, highlight intros and poses for each of the game's varied characters.
Kaplan went on to detail how newer heroes likely wouldn't ship with too many of them from the start in an attempt to get the core gameplay out to players in a more concise fashion.
Showing this process through the marvels of screen capture softer and time-lapsing, Blizzard artist David Gisbon uploaded a piece to Vimeo of all places guiding us through Mei's classic 'Frosty' highlight intro. 4 days of work squeezed into a 4 minute video actually makes the whole procedure look rather fun - but with each intricate movement essentially taking x1600 longer than it looks through the video, it probably wasn't all fun and games.
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Ironically, the video was uploaded 4 days ago. If you want to see all that David was involved in with the Overwatch team, look no further than the Overwatch Animation Reel through his growing Vimeo page. Through it, he explains how he was in-charge of all the intro and outro animations shown in the video alongside the satisfying feel of opening the lootboxes that essentially houses his work.
And for those really into his work or animation tecniques as a whole, David's GDC panel 'Overwatch: How A Hero Is Mei'd' is featured within the show's archives.
Animating Mei's Frosty :) Highlight Intro - David Gibson @PoodleTime from David Gibson on Vimeo.