Publisher Paradox Interactive and developer Colossal Order today announced that Cities: Skylines 2 is very much real and slated to release at some point later this year.
Described as a “next-generation city builder” by its publisher, the sequel is said to feature “the most realistic city simulation ever created.” The title lets you plan your settlement however you see fit, watching it grow from a humble village into a sprawling metropolis.
What do we know about Cities: Skylines 2?
Cities: Skylines 2 promises modding support, a “deep and immersive simulation that welcomes both new and veteran players,” alongside plenty of construction and customization options.
You’ll have to look after individual households alongside your city’s broader economy and transportation system.
“The Cities brand has been an important part of Paradox’s catalogue of games for over a decade. Cities: Skylines is a profound success, selling millions of copies, welcoming more than 5.5 million new players just last year, and setting the foundation for Cities: Skylines 2,” said Fredrik Wester, CEO of Paradox Interactive.
“With unprecedented amounts of customization and player control, Cities: Skylines 2 will continue to push boundaries for the city-building franchise.”
Cities: Skylines 2 is slated to launch later this year on PC, Xbox Series X/S, and PS5. You can learn more about it from its announcement trailer and by visiting its official website.
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