Here’s where we’ll explain everything that’s changing and being added with League of Legends Patch 11.14. As one testing cycle ends, another begins, and League’s Patch 11.14 has arrived on live servers, bringing with it a new set of cosmetics and balance changes. A look at its patch notes reveals its release date alongside the addition of new Sentinel skins.
As reflected in its patch schedule, LoL Patch 11.14’s release date was set for Thursday, July 8, which is when the changes that make it through testing hit live servers.
League of Legends Patch 11.14
League of Legends Patch 11.14 brings seven new skins, five of which are part of the Sentinel line. On the PBE, players can try out Ruined Pantheon, Ascended Pantheon Prestige Edition (2000 Event Tokens), Sentinel Diana, Sentinel Irelia (1350 RP), Sentinel Olaf, Sentinel Riven (1350 RP), and Sentinel Vayne (1820 RP, Legendary). The turnarounds below showcase how they look in-game.
The LoL 11.14 maintenance schedule is always revealed closer to launch. Usually, it takes about 3 hours for patches to be deployed. Checking our League of Legends Server Status article is a good way to keep yourself informed on server downtime caused by patch deployment or other reasons.
The Ultimate Spellbook game mode is back on the PBE with a new series of tweaks in tow, as well as a Twitter thread explaining the team’s approach to changes and the decision to directly target Chogath’s R.
We're re-enabling Ultimate Spellbook on the PBE today!
— Reina Sweet (@ReinaSweet) June 23, 2021
Here's the changes since last week. :) pic.twitter.com/RXUqTVXOoL
Ultimate Spellbook 6/30 PBE Update!
— Reina Sweet (@ReinaSweet) June 30, 2021
Also, important context on the Cho'gath R nerf in the thread. pic.twitter.com/ywMexzq0Sd
Stridebreaker is on track to have some of its bonus health converted into attack damage.
We'll most likely convert some HP into 5 AD on Stridebreaker in 11.14.
— Jeevun Sidhu (@JeevunSidhu) June 24, 2021
I've been looking at our internal data but have not yet formed my opinion on its power level. Some champions seem buffed (Aatrox, Nocturne), some seem nerfed (Darius), some it's unclear (Garen, Renekton).
Lilia is also getting a rather significant batch of tweaks in League 11.14, as outlined in the tweet below.
Here's a full changelist for the Lillia changes that got pushed to PBE a little while ago. There were a few tooltip bugs, but to my knowledge this is what we're planning on shipping. As always, subject to change, and if these changes don't land well, we'll be looking for followup pic.twitter.com/Sl5JoOEf5H
— Riot Maxw3ll (@ExasperatedDan) June 28, 2021
On top of that, we now also have a good look at League of Legends 11.14 patch preview. Akali, Malzahar, and Ziggs count among the champions who will receive a set of nerfs, while Rek’sai, Taric, and Seraphine are seeing some buffs.
11.14 Full Preview is here! pic.twitter.com/CGIpUllZY1
— Jeevun Sidhu (@JeevunSidhu) June 29, 2021
Here is the entire set of League 11.14 balance changes, as shared by developer Riot Games, in the official patch notes.
LoL 11.14 Champion Balance Changes
Akali - Changed
Five Point Strike (Q):
- Can no longer be cast during E
Perfect Execution (R):
- Base recast minimum damage decreased to 60/130/200 from 75/145/215
- Base recast maximum damage decreased to 180/390/600 from 225/435/645
Darius - Buffed
Hemorrhage (Passive):
- Bonus AD increased to 30-230 (level 1-18) from 20-205 (level 1-18)
Apprehend (E):
- Cooldown decreased to 24/21.5/19/16.5/14 from 26/24/22/20/18
Dr. Mundo - Changed
Stats:
- Attack speed increased to 0.72 from 0.67
Goes Were He Pleases (Passive):
- Health regen changed to 1-2% of maximum health (level 1-18) from 2% of maximum health
- Cooldown increased to 60-15 (level 1/3/6/8/11/13/16) from 45-15 (level 1/3/6/8/11/13/16)
Infected Bonesaw (Q):
- Infected Bonesaw now heals for 100% of the health cost if it hits a monster (now the same as when it hits an enemy champion)
Blunt Force Trauma (E):
- Small monsters are immediately sent flying away (regardless of whether it dies)
- Bonus damage to monsters increased to 200% (bonus damage to minions unchanged at 140%) from 140%
Garen - Buffed
Decisive Strike (Q):
- Movement speed increased to 35% from 30%
Demacian Justice (R):
Damage from target’s missing health increased to 25/30/35% from 20/25/30%</li></ul>
Graves - Buffed
Stats:
- Attack damage increased to 68 from 66
Illaoi - Buffed
Stats:
- Movement speed increased to 350 from 340
Irelia - Changed
Stats:
- Health decreased to 520 from 580
- Magic resist decreased to 28 from 32
- Health growth increased to 110 from 95
Ionian Fervor (Passive):
- Max stacks decreased to 4 from 5
- Attack speed per stack decreased to 7.5/13.75/20% (level 1/7/13) from 8/12/16% (level 1/7/13)
- Damage decreased to 10-61 (30% bonus AD) (level 1-18) from 15-66 (+25% bonus AD) (level 1-18)
Bladesurge (Q):
- Dash speed decreased to 1400 + 100% movement speed from 1500 + 100% movement speed
- Bonus minion damage changed to 55 (+12 per champion level) from 55/75/95/115/135
Defiant Dance (W):
- Base damage reduction changed to 40-80% physical, 20-40% magic (levels 1-18) from 50% physical
- Max damage decreased to 30/75/120/165/210 (150% AD) (120% AP) from 20/50/80/110/140 (100% AD) (80% AP)
Flawless Duet (E):
- Missile travel timechanged to 0.25 seconds from based on distance
- E can no longer be recast while affected by crowd control
Vanguard’s Edge (R):
- Vanguard's Edge now reduces Q - Bladesurge's cooldown by 0.5/1.5/2.5 seconds before ability haste
Ivern - Buffed
Triggerseed (E):
- Base shield increased to 80/115/150/185/220 from 80/110/140/170/200
Karma - Nerfed
Stats:
- Attack damage decreased to 51 from 54
Lillia - Changed
Stats:
- Health regen decreased to 7.5 from 9
- Armor increased to 22 from 20
Dream Laden Bow (Passive):
- Damage increased to 6% of target's maximum health (1.5% per 100 AP of target's maximum health) (capped damage against monsters unchanged) from 5% of target's max health
- Lillia heals for 12-140 (12% AP) health against champions and 18-94 (6% AP) health against large monsters over the duration of the burn damage (Lillia can only heal off of one monster at a time).
Blooming Blows (Q):
- Mana cost increased to 65 from 45
- Max Prance stacks decreased to 4 from 5
- Bonus movement speed per stack decreased to 3/4/5/6/7 (3% per 100 AP) from 7/8/9/10/11 (1% per 100 AP)
- Movement speed duration increased to 5.5 seconds from 5 seconds
- Time before stack loss increased to 1.5 seconds from 1 seconds
- Cooldown increased to 6/5.5/5/4.5/4 seconds from 4 seconds
- Base damage increased to 35/50/65/80/95 from 30/45/60/75/90
Watch Out! Eep! (W):
- Base damage increased to 70/90/110/130/150 (+35% AP) from 70/85/100/115/130 (+30% AP)
Swirlseed (E):
- Cooldown increased to 18 seconds from 12 seconds
- Slow increased to 40% from 25/30/35/40/45%
- Damage increased to 70/95/120/145/170 from 70/85/100/115/130
Lilting Lullaby (R):
- Damage ratio increased to 40% AP from 30% AP
- Sleep duration decreased to 1.5/2/2.5 seconds from 2/2.5/3 seconds
- Initial Drowsy slow decreased to 10% from 25%
- Lilting Lullaby's slow no longer increases
Malzahar - Nerfed
Stats:
- Health decreased to 510 from 537
Call of the Void (Q):
- Damage ratio decreased to 55% AP from 65% AP
Nocturne - Changed
Umbra Blades (Passive):
- NUmbra Blades' damage and healing is decreased by 50% against minions
Rek'Sai - Buffed
Queen’s Wrath:
- Base damage increased to 21/27/33/39/45 from 20/25/30/35/40
Prey Seeker (Q):
- Base damage increased to 60/95/130/165/200 from 60/90/120/150/180
Seraphine - Buffed
High Note (Q):
- Damage ratio increased to 45/50/55/60/65% AP from 40/45/50/55/60% AP
Shaco - Nerfed
Stats:
- Health decreased to 560 from 587
- Movement speed decreased to 345 from 350
Tahm Kench - Changed
An Acquired Taste (Passive):
- Damage changed to 12-60 (+2.5% bonus health) (levels 1-18) from 2.5% of maximum health
Tongue Lash (Q):
- Tongue Lash now also deals damage from Passive - An Acquired Taste to enemy champions
- Heal changed to 15/20/25/30/35 (+4/4.5/5/5.5/6% of missing health) from 6/7/8/9/10% of missing health
Abyssal Dive (W):
- Cooldown and mana cost refund increased to 40% from 30%
- Fixed a bug where Abyssal Dive's cooldown refund didn't scale down with ability haste
Devour (R):
- Base shield increased to 400/500/600 from 300/450/600
- Ally self slow decreased to 30/20/10% from 40/25/10%
- Fixed a bug where he could Devour an enemy without full stacks of An Acquired Taste if he queued the spell before the stacks fell off
Taric - Buffed
Starlight’s Touch (Q):
- Mana cost decreased to 65/70/75/80/85 from 70/75/80/85/90
Dazzle (E):
- Mana cost decreased to 40 from 60
Xin Zhao - Nerfed
Wind Becomes Lightning (W):
- Cooldown increased to 12/11/10/9/8 from 12/10.5/9/7.5/6
Ziggs - Nerfed
Stats:
- Mana decreased to 420 from 480
LoL 11.14 Item Balance Changes
Dead Man's Plate
- Armor increased to 45 from 40
Stridebreaker
- Attack damage increased to 45 from 40
- Health decreased to 300 from 400
- Slow changed to 40% for 3 seconds from 90%, decaying over 3 seconds
- Dreamshatter (Ornn Upgrade) attack damage increased to 55 from 50
- Dreamshatter (Ornn Upgrade) health decreased to 400 from 500
- Dreamshatter (Ornn Upgrade) slow changed to 40% for 3 seconds from 90%, decaying over 3 seconds
LoL 11.14 VFX Updates
Zilean
- Q - TIME BOMB New VFX; AoE stun effects are now easier to identify
- W - REWIND New cast effect
- E - TIME WARP Cleaned up;textures adjusted to match overall changes
- R - CHRONOSHIFT Modernized to match overall changes
- SHURIMA DESERT ZILEAN Q now has a subtle sand effect
- BLOOD MOON ZILEAN Modernized R revive effect to match base changes
SUGAR RUSH ZILEAN Modernized R revive effect to match base changes</li>
Lucian
- BASE SKIN Updated VFXs across his kit
Renekton
- PROJECT: RENEKTON Fixed VFX bugs
LoL 11.14 Ultimate Spellbook
- Ultimate Spellbook is blind pick
- Your second Summoner Spell is replaced with an Ult-ernate Summoner Spell which grants access to another champion's ult
- When you load into game, you'll have 30 seconds to pick from one of three ults randomly chosen from the pool below. You can't get your own ult, and once you pick an ult it's yours for the rest of the game.
- Ahri
- Amumu
- Ashe
- Azir
- Bard
- Cho'Gath
- Ezreal
- Fiddlesticks
- Gragas
- Gwen
- Janna
- Jarvan IV
- Jhin
- Karthus
- Kayle
- Kayn
- Kha'Zix
- Lee Sin
- Lissandra
- Lucian
- Lulu
- Lux
- z
- Malzahar
- Maokai
- Miss Fortune
- Mordekaiser
- Morgana
- Nocturne
- Nunu
- Olaf
- Rell
- Rengar
- Shen
- Skarner
- Soraka
- Talon
- Tryndamere
- Xerath
- Yone
- Zoe </ul>
- You can use your Ult-ernate Summoner Spell after an initial cooldown, even before hitting 6. It ranks up at levels 11 and 13, and benefits from Summoner Spell haste.
- Ults that only scale with AD now also scale with AP
- Ults that only scale with AP now also scale with AD
- Ults that only scale with Health now also scale with AD and AP
- Ults that scale with nothing continue to scale with nothing
- You can see everyone's chosen Ult-ernate Summoner Spells on both the scoreboard and next to their health bar. Pay attention to a teal indicator that appears above champions' heads when their Ult-ernate Summoner Spell is off cooldown.
- Ultimate Spellbook has accelerated pacing similar to that of One for All. You start at level 3 and have more starting gold.
- Passive XP and gold gains are increased, and you share some minion gold with teammates in lane.
- Rather than four Elemental Drakes, Ultimate Spellbook has Mordekaiser's old drake.
- A drake will spawn every 3 and a half minutes
- Stacks grant a buff that makes auto attacks on towers apply a DoT that deals percentage health magic damage to towers
- The Soul grants the ability to reanimate on death with rapidly decaying health. This ability has a 5 minute cooldown.
- Ruination has spread to the Rift, and the map is spooky! </ul>
- New chat restrictions will be issued in 3- and 7-day increments, rather than 10- and 25-game increments.
- LEAGUE CLIENT: Fixed a bug where new players who first log in get a popup window telling them that their settings were unable to be retrieved from the server
- LEAGUE CLIENT: Fixed a memory leak with Champion Mastery tooltips
- LEAGUE CLIENT: Banners now properly display in party lobbies
- LEAGUE CLIENT: Fixed a bug where if a player is in a spectator slot in a custom game lobby when the lobby is disbanded, they are taken to a black home screen
- Fixed a bug where Kassadin's Passive - Void Stone and Fizz's Passive - Nimble Fighter weren’t properly ignoring unit collision after death
- Fixed a bug where Yasuo's E - Sweeping Blade sometimes failed to play the proper animation and ran really fast instead
- Galio is no longer able to Flash while channeling W - Shield of Durand if timed correctly with Hextech Flashtraption rune
- Chilling and Challenging Smite now properly play VFX upon smiting monsters
- Binding Anathema's active to a target no longer counts as a spell activation
- Fixed a bug where Sylas was unable to apply stacks of Tahm Kench’s stolen ability Passive - An Acquired Taste on his enemies
- Fixed a bug where Sterak's Gage would always activate during Sion's Glory in Death, even if it was on cooldown
- Healing projectiles from Divine Sunderer no longer interrupts attack windups
- The debuff icon from Abyssal Mask's passive now displays in the buff bar of the immobilized enemy champion
- Fixed a bug where purchasing Stirring Sightstone and then a Control Ward could not be undone
- Fiora’s W - Riposte sound will now play when successfully blocking non-immobilizing damage on base and all skins
- Fiora’s R - Grand Challenge success or failure sound will now play correctly on base and all skins
LoL 11.14 Chat Restrictions
LoL 11.14 Bugfixes/QoL Changes
Also read up on how Patch 11.13 altered champions and items and check out the Ruined Pantheon and Sentinel Vayne skins in the videos below.
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