Here’s where we’ll explain everything that’s changing and being added with League of Legends Patch 12.5.
LoL Patch 12.5 has now made its way to live servers. A look at its patch notes reveals its release date alongside the addition of a set of new Bee skins for few of its champions.
Riot Games pushes out regular updates for its popular MOBA, which is why its patch schedule is necessary to keep track of when the next one’s due out. The LoL Patch 12.5 release date was set for Wednesday, March 2, which is when the changes that make it through testing hit live servers.
League of Legends Patch 12.5
On the PBE, players could test the following four new Bee skins, which add a dash of yellow to the MOBA’s skill-heavy battles: Heimerstinger (1350 RP), Nunu & Beelump (1350 RP), Orbeeanna (1350 RP), and BZZZiggs (1350 RP).
The LoL 12.5 maintenance schedule is always revealed closer to launch. Usually, it takes about 3 hours for patches to be deployed across different regions. Checking our League of Legends Server Status article is a good way to keep yourself informed on server downtime caused by patch deployment or other reasons.
League of Legends 12.5’s patch preview has now been shared, giving us a look at upcoming balance changes. League 12.5 brings buffs for champions like Samira and Kennen alongside nerfs for the likes of Ahri and Gwen.
Renata is also receiving nerfs in a micropatch that will go live “very soon.”
LoL 12.5 Champion Balance Changes
Ahri - Nerfed
Fox-fire (W):
- Mana cost increased to 30 from 25
- Damage decreased to 50/75/100/125/150 (+30% AP) from 60/85/110/135/160 (+30% AP)
Charm (E):
- Mana cost increased to 60 from 50
Gwen - Nerfed
Thousand Cuts (Passive):
- Maximum damage against monsters decreased to 10 (+15% AP) from 10 (+25% AP)
Skip ‘N Slash (E):
- Bonus attack range decreased to 50 from 100
Kennen - Buffed
Electrical Surge (W):
- Basic attack bonus magic damage at full stacks increased to 35/45/55/65/75 (+80/90/100/110/120% bonus AD) (+35% AP) from 20/30/40/50/60 (+60/70/80/90/100% bonus AD) (+25% AP)
Master Yi - Changed
Alpha Strike (Q):
- Damage increased to 30/60/90/120/150 (+60% AD), reduced by 75% for subsequent hits on the same target from 25/60/95/130/165 (+90% AD), reduced by 75% for subsequent hits on the same target
- Bonus damage from critical strikes decreased to 50% (+ bonus critical strike damage %) from 60% (+ bonus critical strike damage %)
- New: Each mark of Q - Alpha Strike now applies on-hit effects including his E - Wuju Style (on-hit effects from subsequent hits are also reduced by 75%)
- Q - Alpha Strike's cooldown reduction upon attacks now scales down with Ability Haste. For example, if Master Yi has 100 Ability Haste, each on-hit now reduces its cooldown by 0.5 seconds (instead of 1)
- Q - Alpha Strike's cast time no longer counts against his E - Wuju Style and R - Highlander active durations (similar to W - Meditate)
- Master Yi can now activate E - Wuju Style and R - Highlander during his Q - Alpha Strike
Wuju Style (E):
- True damage decreased to 30/38/46/54/62 (+35% bonus AD) from 30/40/50/60/70 (+35% bonus AD)
Miss Fortune - Changed
Strut (W):
- Miss Fortune now spawns with the maximum amount of movespeed granted by Strut's passive
Samira - Buffed
Stats:
- Health growth increased to 94 from 88
- Health at level 18 increased to 2128 from 2026
- Armor growth increased to 3.5 from 3
- Armor at level 18 increased to 85.5 from 77</ul>
Inferno Trigger (R):
- Cooldown decreased to 5 seconds from 8 seconds
Seraphine - Changed
Surround Sound (W):
- Mana cost decreased to 50/60/70/80/90 from 50/70/90/110/130
- Cooldown increased to 28/26/24/22/20 seconds from 26/25/24/23/22 seconds
- Shield changed to 60/80/100/120/140 (+40% AP) from 75-225 (levels 1-18) (+45% AP)
- Ally shield changed to 60/80/100/120/140 (+40% AP) (Note: Allies now receive the same shield amount as Seraphine) from 50-150 (levels 1-18) (+30% AP)
- Healing if already shielded changed to 5/5.5/6/6.5/7% (+0.75% per 100 AP) of missing health per ally in range from 5% (+1.125% per 100 AP) of missing health per ally in range
Beat Drop (E):
- Cooldown decreased to 11/10.5/10/9.5/9 seconds from 13/12/11/10/9 seconds
Xin Zhao - Nerfed
Audacious Charge (E):
- Cooldown increased to 12 seconds from 11 seconds
Crescent Guard (R):
- Invulnerability duration decreased to 4 seconds from 5 seconds
LoL 12.5 Item Balance Changes
Hullbreaker
Boarding Party (Passive):
- Bonus armor and magic resist changed to 20-60 (levels 1-18) for melee/10-30 (levels 1-18) for ranged from 20-60 (levels 1-18)
- Siege and super minions bonus armor and magic resist changed to 60-180 (levels 1-18) for melee/30-90 (levels 1-18) for ranged from 60-180 (levels 1-18)
LoL 12.5 Bugfixes/QoL Changes
- Fixed a bug where the Magical Footwear rune would grant Viego duplicate Slightly Magical Boots
- Fixed a bug where Viego would permanently gain move speed from Taliyah’s Passive - Rock Surfing after possessing her
- Fixed a bug where Caitlyn’s Q - Piltover Peacemaker would not deal damage if she had a spell shield created by Edge of Night or Banshee’s Veil
- Fixed a bug where Predator and Commencing Stopwatch’s cooldowns were not showing correctly in the scoreboard
- Fixed a bug where Yorick’s Maiden of the Mist would not display an icon on the minimap
- Fixed a bug where Sona’s Passive - Power Chord empowered basic attacks were not being consumed or applied when attacking allies while Berserk
- Fixed a bug where Rumble’s Overheated state would visually disappear faster than it should if triggered by his E - Electro Harpoon
- Fixed a bug where the Maiden of the Mist and Ghouls summoned by Yorick's R - Eulogy of the Isles would not disappear when he died
- Fixed a bug where Ornn could not use Passive - Living Forge to upgrade items for an allied Viego that had possessed an enemy champion earlier that game
- Fixed a bug where Karthus could leave spawn before the barrier dropped at 15 seconds
- Fixed a bug where casting Vel’Koz’s R - Lifeform Disintegration Ray would cause game replays to crash
- Fixed a bug where champions who go Berserk from Renata’s R - Hostile Takeover would not deal bonus true damage with their Cheap Shot rune
- Fixed a bug where Sett was unable to cast basic abilities if Renata died during his R - Showstopper while he was Berserk
- Fixed several bugs where champions with certain items and runes would incorrectly receive kill credit and gold for killing their allies while Berserk
- Fixed a bug where active item cooldown timers were not correctly displaying for teammates
- Fixed a bug where Rek’Sai’s Q - Queen’s Wrath cast bar did not appear correctly
- Fixed a bug where the "Thanks for Playing in the Cup!" notification did not appear in the last completed match of Clash tournaments
- Fixed a bug where Clash leaders could not see the tier and lanes on requests from free agents
- Fixed a bug where players would not see the honors they received in the post-game lobby while they were still being processed
- Fixed a bug where accounts above level 500 were defaulting to the Level 1 border. They can now be customized by selecting any prestige border instead.
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