Here’s where we’ll explain everything that’s changing and being added with League of Legends Patch 12.8.
LoL Patch 12.8 is making its way to live servers. A look at its patch notes reveals its release date alongside the addition of a set of new skins from multiple lines, including Lunar and Solar Eclipse.
Riot Games pushes out regular updates for its popular MOBA, which is why its patch schedule is necessary to keep track of when the next one’s due out. The LoL Patch 12.8 release date is set for Wednesday, April 27, which is when the changes that make it through testing hit live servers.
League of Legends Patch 12.8
On the PBE, players can try out the following eight new skins: Gangplank the Betrayer (1350 RP), Sea Dog Yasuo (1350 RP), Solar Eclipse Kayle (1350 RP), Solar Eclipse Sejuani (1350 RP), and Solar Eclipse Sivir (1820 RP), Lunar Eclipse Aatrox (1350 RP), Lunar Eclipse Senna (1350 RP), and Lunar Eclipse Senna Prestige Edition (125 ME).
The LoL 12.8 maintenance schedule is always revealed closer to launch. Usually, it takes about 3 hours for patches to be deployed across different regions. Checking our League of Legends Server Status article is a good way to keep yourself informed on server downtime caused by patch deployment or other reasons.
Swain will get a significant set of changes meant to lengthen the period of time he can spend in his ultimate form while giving players more agency.
Olaf’s mid-scope update is also making its way to the PBE, although the changes are not planned to hit live servers until patch 12.9.
The League 12.8’s patch preview has now been shared, announcing buffs for champions like Mordekaiser, Aatrox, and Bard. As far as nerfs go, Pike, Soraka, Jinx, and Xayah are targeted.
The first balance changes coming in League of Legends patch 12.8’s bring tweaks to Sylas, Vel’Koz and others. Check out the full patch notes.
LoL 12.8 Champion Balance Changes
Bard - Buffed
Traveler’s Call (Passive):
- Bonus magic damage on attack increased to 35 (+14 per 5 chimes) (+30% AP) from 30 (+12 per 5 chimes) (+30% AP)
Caretaker’s Shrine (W):
- Maximum heal increased to 60/105/150/195/240 (+60% AP) from 55/95/135/175/215 (+60% AP)
Ezreal - Changed
Trueshot Barrage (R):
- Cooldown changed to 120/105/90 seconds from 120 seconds
Fiddlesticks - Buffed
Bountiful Harvest (W):
- Healing against champions increased to 30/40/50/60/70% (still always 15% against minions) from 30/35/40/45/50%
Jhin - Buffed
Deadly Flourish (W):
- Root duration increased to 1.25/1.5/1.75/2/2.25 seconds from 1/1.25/1.5/1.75/2 seconds
- Damage against monsters no longer reduced by 25% (damage against minions and summons unchanged)
Captive Audience (E):
- Trap recharge rate decreased from 24/21.5/19/16.5/14 seconds to 28/25/22/19/16 seconds
- First Lotus Trap damage no longer reduced by 35% against monsters (damage against minions and summons unchanged)
Jinx - Nerfed
Stats:
- Base health decreased to 560 from 610
Kai'Sa - Changed
Second Skin (Passive):
- Bonus magic damage upon consuming full plasma stacks changed to 15% (+5% per 100 AP) of target's missing health from 15% (+2.5% per 100 AP)
Void Seeker (W):
- Magic damage decreased to 30/55/80/105/130 (+130% AD) (+45% AP) from 30/55/80/105/130 (+ 130% AD) (+70% AP)
Killer Instinct (R):
- Shield strength increased to 75/100/125 (+100/150/200% AD) (+100% AP) from 75/100/125 (+100/150/200% AD) (+75% AP)
Kassadin - Buffed
Null Sphere (Q):
- Magic shield increased to 60/90/120/150/180 (+40% AP) from 40/70/100/130/160 (+30% AP)
Force Pulse (E):
- Magic damage increased to 80/105/130/155/180 (+85% AP) from 80/105/130/155/180 (+80% AP)
Mordekaiser - Buffed
Darkness Rise (Passive):
- Bonus move speed increased to 3/6/9% at levels 1/6/11 from 3%
Poppy - Buffed
Steadfast Presence (W):
- Cooldown decreased to 20/18/16/14/12 seconds from 24/22/20/18/16 seconds
Keeper’s Verdict (R):
- Uncharged knockup duration increased to 1 seconds from 0.75 seconds
- Charged missile speed increased to 2500 from 2000
- Charged knockback distance increased to 3400 from 2400
- Canceled charge refund refund decreased to 15 seconds from 30 seconds
Sejuani - Changed
Fury of the North (Passive):
- Sejuani receives Frost Armor after 12-6 seconds (levels 1-18) of not taking damage from enemy champions or monsters
Soraka - Nerfed
Astral Infusion (W):
- Heal decreased to 100/130/160/190/220 (+65% AP) from 100/135/170/205/240 (+70% AP)
Swain - Changed</h2>
Ravenous Flock (Passive):
- Healing from soul fragments increased to 4/5.5/7%/9% of maximum health (at levels 1/6/11/16) from 4/5.5/7% of maximum health
- Maximum health increase per soul fragment increased to 12 from 9
- No longer pulls and rips out Soul Fragments from immobilized enemies
Death's Hand (Q):
- Damage changed to 60/80/100/120/140 (+38% AP) from 55/75/95/115/135 (+40% AP)
- Bonus damage per additional bolt changed to 12/22/32/42/52 (+8% AP) from 8.25/15/23.75/34.5/47.25 (+6/8/10/12/14% AP)
- Maximum damage (5 bolts) changed to 108/168/228/288/348 (+70% AP) from 88/135/190/253/324 (+64/72/80/88/96% AP)
- Cooldown decreased to 7/6/5/4/3 seconds from 9/7.5/6/4.5/3 seconds
- Mana cost decreased to 45/50/55/60/65 from 65/70/75/80/85
Vision of Empire (W):
- Mana cost decreased to 60/65/70/75/80 from 70/80/90/100/110
- Pinging displays a list of visible enemies within range in team chat (similar to Twisted Fate and Nocturne ults)
Nevermove (E):
- Can now be recast to pull all rooted champions, ripping out 1 Soul Fragment from each of them
- Swain's pulls no longer deal damage
- Now grants vision of all rooted targets
- Cooldown is reduced by 20% during R - Demonic Ascension
Demonic Ascension (R):
- Cooldown changed to 100/80/60 seconds from 120 seconds
- Drain damage per second decreased to 20/40/60 (+10% AP) from 35/50/65 (+14% AP)
- Drain heal per second changed to 15/40/65 (+25%) from 20/35/40 (+16% AP)
- No longer grants Swain 125/200/275 bonus health while active
- No longer doubles the health gained from Soul Fragments while active
- Active duration changed to Based on Demon Power from 12 seconds
- Activating Demonic Ascension grants Swain 50 Demon Power, which decreases at an initial rate of 10 per second. After 5 seconds of Demonic Ascension, Swain's Demon Power decreases faster at a rate of 15 per second
- Swain gains 20 Demon Power per second while draining enemy champions
- After 2 seconds of Demonic Ascension, Swain can recast his ultimate as R - Demonflare. R - Demonflare can only be cast once and does not end Demonic Ascension
Demonflare (R):
- Damage increased to 150/225/300 (+60% AP) from 100/150/200 (+50% AP)
- Now slows enemies by 60%, decaying over 1.5 seconds
- No longer deals additional damage based on health drained from enemies
Sylas - Buffed
Hijack (R):
- Cooldown decreased to 80/55/30 seconds from 100/70/40 seconds
Tristana - Buffed
Stats:
- AD growth increased to 3.7 from 3.3
- AD at level 18 increased to 121.9 from 115.1</ul>
Vel'Koz - Buffed
Plasma Fission (Q):
- AP ratio increased to 90% from 80%
Void Rift (W):
- Initial damage AP ratio increased to 20% from 15%
Vladimir - Buffed
Stats:
- Armor increased to 27 from 23
Xayah - Nerfed
Double Daggers (Q)
- Cooldown increased to 10/9.5/9/8.5/8 seconds from 10/9/8/7/6 seconds
- Damage per blade decreased to 45/60/75/90/105 (+50% bonus AD) from 45/65/85/105/125 (+50% bonus AD)
Xerath - Buffed
Shocking Orb (E):
- Stun duration increased to 0.75-2.25 seconds (based on distance) from 0.5-2 seconds (based on distance)
Zoe - Buffed
Paddle Star (Q):
- Mana cost decreased to 40/45/50/55/60 from 50/55/60/65/70
Portal Jump (R):
- Mana cost decreased to 40 from 50
LoL 12.8 Item Balance Changes
Stopwatch
- Stopwatch will no longer be purchasable if you already own Guardian Angel or Zhonya's Hourglass
LoL 12.8 Bugfixes/QoL Changes
- Nexus turrets with active Objective Bounties will now correctly have bounty healthbar indicators and display bounty information in chat when pinged
- Fixed the bug where Nexus hitboxes were unintentionally larger than they appeared
- Fixed a rare bug that would permanently reduce a turret's resistances if certain conditions were met when plating fell
- Being in an enemy turret's range with an enemy Sion, Kog'Maw, or Karthus passive zombie as it dies will no longer make that turret's aggro switch to you
- Fixed a bug where Pyke, Twitch, Rengar, and Viego would remain revealed for up to a second after getting out of range of whatever revealed their camouflage
- Ghost Poros have been restored and will once again grant normal vision, NOT true sight
- QoL Change: Illaoi's E - Test of Spirit will now grant assist credit, even if the Vessel does not take any damage
- Fixed a bug where, if you casted Illaoi's Q - Tentacle Smash during her E - Test of Spirit animation or while she was locked out of her abilities (e.g. in stasis), she would instantly change direction to face your cursor
- Fixed a bug where Vessels spawned from Illaoi's E - Test of Spirit would be invisible if the tethered champion was camouflaged and being revealed by a control ward
- Fixed some strange Vessel interactions that would sometimes benefit Illaoi's enemies upon expiring, like healing them if they had Omnivamp... :3
- Fixed a bug where Illaoi's W - Harsh Lesson-empowered basic attacks would not trigger nearby Tentacles to slam her target if she had an active spell shield
- Fixed the bug where Taliyah would not be able to use her Passive - Rock Surfing for the rest of the game if someone broke her Banshee's Veil spell shield while she was Rock Surfing again
- Fixed a bug where, if an enemy champion got DUNKED by Sett's R - The Show Stopper into Tahm Kench's R - Devour, they would first reappear at the original Devour point before quickly sliding to the actual Regurgitate destination
- Fixed an uncommon bug where Viego could become permanently attached to an ally champion if he possessed Yuumi under certain conditions
- Sona will no longer be able to reset her basic attacks against wards by casting an ability when she has full stacks of Passive - Power Chord
- Fixed a bug where, if Elise casted E - Rappel on herself while an enemy champion was right next to her, she would ascend and immediately descend upon on them despite not having recasted the ability
- Fixed a bug where, if you spammed Pantheon's Q - Comet Spear or Sett's E - Facebreaker while the ability was on cooldown, it would sometimes cancel your attacks and movements
- Black Cleaver's passive interactions have been fixed so that you will correctly gain only one stack of Carve per basic attack, even if you purchased Titanic Hydra first
- Lulu's interactions with Spellthief's Edge and Spectral Sickle have been fixed so she will once again receive a stack of Tribute whenever Passive - Help, Pix! damages an enemy champion, too
- Rengar will no longer receive a Navori Quickblades stack upon hitting a plant with a Q - Savagery-empowered basic attack
- Axiom Arc's passive has been fixed and will correctly grant Tahm Kench partial refunds on his R - Devour for scoring takedowns
- Fixed a bug where Teemo couldn't gain Manamune stacks if he had ranked up E - Toxic Shot at least once. Unfortunately, this bug did not make Teemo players any less toxic.
- Fixed a bug where the Ornn Masterwork items Caesura and Eternal Winter did not grant the correct amounts of AP
- Fixed a bug where certain skillshots would not play their hit confirmation SFX if they hit a target in Fog of War (e.g. Ahri's Q - Orb of Deception passthrough sound)
- Nocturne's R - Paranoia VO volume has been fixed and is no longer much louder than intended
- Ivern and his friends are on speaking terms again (his jungle camp VO lines have been restored)
League of Legends is free-to-play and available now on PC.
Keep updated on the latest PC Gaming news by following GameWatcher on Twitter, checking out our videos on YouTube, giving us a like on Facebook, and joining us on Discord. We may also include links to affiliate stores, which gives us a small commission if you purchase anything via them. Thank you.