Mass Effect Legendary Edition might support the original trilogy’s existing mods. Launching later this year, it includes modernized versions of all three games in the original trilogy. Most of the DLC packs received by each title is also part of the package, minus Pinnacle Station and multiplayer.
Mass Effect Legendary Edition mod support wasn’t mentioned thus far in official marketing materials, but Project Director Mac Walters has confirmed that Bioware is talking with members of the modding community.
Here’s what Walters said when replying on Twitter to Orikon, creator of Mass Effect 3’s Ambient Audio Overhaul and Priority Earth Overhaul mods:
“We’ve have been in touch with a few in the modding community to learn how best to a) update everyone on changes that will impact existing mods, and b) set the modding community up for success going forward. It’s ongoing, and we’ll discuss in more detail by launch.”
Although that’s not a firm confirmation of Mass Effect Legendary Edition supporting existing mods in their current form, Bioware’s willingness to collaborate with modders is sure to please PC users who love tweaking the base versions of the RPG.
Depending on how things go, this could facilitate the development of separate versions of various mods for the new edition. With the game launching on May 14, we hopefully won’t have that long a wait before learning new details.
As far as Orikon’s two Mass Effect 3 mods are concerned, they have confirmed that the “PEOM and AAOM mods will still be finalized, alongside one final present after all is done.”
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We’ve have been in touch with a few in the modding community to learn how best to a) update everyone on changes that will impact existing mods, and b) set the modding community up for success going forward. It’s ongoing, and we’ll discuss in more detail by launch.
— Mac Walters (@macwalterslives) February 4, 2021