Planet Zoo’s Update 1.0.3 is now live, and looking at its patch notes reveals the addition of over 400 fixes and updates.
The fixes and improvements in Update 1.0.3 tackle a broad range of targets, including new customization options for Planet Zoo’s Sandbox mode and more.
Planet Zoo Update 1.03 Patch Notes
Here is a condensed version of all the fixes and improvements introduced to Planet Zoo in Update 1.0.3, as per its full patch notes.
Stability
- Further crash and stability fixes.
- Fixed crash on frontend.
Sandbox
- Added a series of new options to customise your play -
- Power usage
- Water treatment
- Fence degradation
- Predation/fear
- Death by old age
- Staff happiness degradation
- Staff energy degradation
- Animal welfare needs
- Maximise guest happiness
- Freeze guest needs
- Guest limit setting now added to sandbox and challenge mode too.
- Unlocked assets in scenarios when they are loaded in sandbox and challenge mode.
- Fixed issue with assets grouped with guest entrances not being able to be deleted.
Facilities
- Balanced water treatment facilities. They should now clean dirty water more effectively.
Inspector
- Fixed bug with the inspector incorrectly reporting dehydrated and starving animals.
Animals
- Fixed animals being able to be dehydrated whilst swimming.
- Fixed bug when cancelling an animal move from the vet surgery which could cause the animal to become stuck.
- Fixed bug whereby small animals navigating over scenery could end up inside it.
- Fixed issue where animals could become stuck in vet surgery when player cancels moving them whilst they are receiving treatment.
- Balanced exhibit animal defecation rates.
- Various animation fixes and polish.
- Fixed issue when entering and exiting Ansel whilst in orbit camera the camera could relocate to a distant point.
Feeders
- Suspended high grazer occupancy increased from 1 to 4 animals.
Staff
- Fixed bug with small barrel feeder which could cause the keeper to flip upside down when refilling it.
- Added staff thought for staff that can't reach their workzone.
- Fixed further staff animation issues.
- Fix for vendor becoming stuck when undoing deletion of a shop.
Guests
- Fixed protesters and some guests in queues not fleeing escaped animals.
- Fixed bug causing guests to sometimes pop in to the air whilst walking.
Scenarios
- Updated the layout of scenario 4, adding staff buildings, staff and path layout, and lowered objective requirements.
- Updated workzones in scenario 5 and reduced gold objective requirements.
- Further balancing of scenario 7.
UI
- Fixed further instance that could cause pressing 'X' to stop toggling between rotate and movement modes.
- Added notifications for keepers in workzones which don't contain exhibits or habitats.
- Fixed 'Release to wild' option being available on animal info panel for animals that have been bought for cash.
- Fixed bug causing the time/weather UI close 'X' button to become unresponsive.
- Fixed issue where 'Navigable Area' would not update on an animal's info panel whilst it was climbing.
- Fixed bug where typing in the loan repayment amount was being reset to the lowest repayments.
- Reduced amount of notifications for exhibit animals mating.
- Added option to hide blueprints in browser categories.
- Updated 'sort' setting in various UI to be retained when switching between tabs.
- Fixed bug when selecting certain areas of the globe in the frontend could cause the globe to flip upside-down.
- Fixed missing 'Call Mechanic' button on transport station info panel.
- Fixed bug with 'Send to Storage' button sometimes being inactive in animal info panel.
- Fixed misreporting of food costs on habitat info panel.
Franchise Mode
- Added fanfare for community challenge rewards.
Editing
- Improved performance when moving train via multiselect button.
- Bins and donation boxes should now be easier to place on undulating terrain.
Avatars
- Fixed missing torso when using avatar costumes on slim female avatars.
Audio
Various bug fixes and polish, including -
- Added new ambient music tracks.
- Tweaked the “eeuw” reaction behaviour to pooping.
- Added a sub mix for headphones / stereo.
- More crowd variations and individual reactions.
- UI mix pass and additional audio.
- Fixed an issue with ambient speakers self-obstructing and muffling the sound.
- More variations to animal sounds
Localisation
- Various localisation fixes.
Planet Zoo is out now on PC.