Resident Evil 2 Remake somehow manages to turn the already terrifying Mr. X - practically a Nemesis-tier Umbrella-fielded heat-seeking missile - into an astonishingly horrific presence for the duration of its campaign.
Since the base game offers no option to remove Mr. X, and he is a constant and unrelenting threat no matter where you are, it is fairly understandable if you'd prefer to get rid of him altogether. Down below, you're going to learn how!
How to Remove Mr. X From Resident Evil 2 Remake?
If you're keen on slow and methodical exploration and avoiding bouts of panic whenever an ominous biological killing machine stomps into the room, the X No More Mod is going to be perfect for you!
Not only is this mod fairly simple to install (use FluffyQuack's Mod Manager), but the creator also made sure that it doesn't break any of the game's scripted cutscenes. They may seem off a tad, what with there being an invisible Mr. X interacting with the environments in a scripted fashion, but not having to deal with the monster in practical gameplay is sure to make up for this oddity.
Alternatively, if you're unsure on whether outright removing Mr. X is the right solution for you, perhaps our guide on how to kill him might be a better fit. Don't forget that you can play as Leon Kennedy in Jump Force, too!