Many indie RTS games are keeping the genre’s spark alive right now if you know where to look. More and more titles like Tempest Rising and Global Conflagration are trying to refresh the Command & Conquer formula, and while RTS Tactical Warfare may seem like yet another tribute to EA’s legendary series, its Steam Next Fest demo promises something slightly different.
Developed by Mizrab, this RTS uses more of a classic perspective system and a cleaner art style which prevents the visuals from ever getting too busy. It also smartly avoids using a modern military conflict as its setting, instead leaning on science fiction and presenting two playable forces, both human, with one group coming from a parallel planet Earth, and seeking a new home. Of course, war quickly ensues…
The two factions are named Terrans and Assarlions, and offer “unique combat styles with diverse units like tanks, aircraft, robots, and soldiers.” Perhaps more interesting is the promise of building customizable bases through a “blueprint system” that allows for** “efficient defence and army development, eliminating traditional wait times.”** You can take a look for yourself with the latest trailer, which feels adequately retro:
RTS Tactical Warfare is targeting a November 29, 2024, release on Steam, and the latest press release which accompanies the just-released demo highlights the following features:
- A story campaign that depicts the conflict between Earth’s Terrans and invading Assarlions from a parallel planet.
- Unique units and battle strategies for each faction, including distinct tanks, aircraft vehicles, human soldiers, and advanced robots.
- A customizable blueprint system for simultaneous base and army development.
- In-depth economy management to fund defences, armies, and progression.
- Skirmish options and custom multiplayer battles with alliances and free-for-all.
- A siege survival mode, as teased by the free-to-play “mini-game” released last summer.
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