Rust’s Stables Update is now live, its patch notes revealing the addition of dynamic weather, telephones and more.
The Stables Update introduces different weather types to Rust, including fog, various types of rain and storms that fully engulf your surroundings.
Players will also find two new stables, in the shape of the Ranch and Large Barn, from which they can purchase horses and horse-related items.
Rust Stables Update Patch Notes
The Rust Stables Update also adds telephones as a new method of communication alongside moustaches as a purchasable cosmetic item. 100% of the profits from it will go towards the Movember charity.
Here are the patch notes for Rust’s Stables update:
- You'll now find two Stables around the map.
- Stables are safe zones and hostile action will result in a swift death.
- Horse related items can be purchased from the Stable master NPC.
- Reduced vehicle parts purchase cost.
- Updated vehicle loot model to avoid confusion with the toolbox.
- Added Telephone deployable and Phone Booths
- Added left handed VM option with graphics.vm_horizontal_flip
- Added Ranch Monument
- Added Large Barn Monument
- Added Saddle Item
- Added Moustache Item
- Added Weather - Rain, Overcast, Storm, Dust, Fog
- Added Destroyable Road Signs
- Added "server.logoimage" to specify a URL for a circular server logo (up to 256x256) Rust+ App
- Added Taxi vehicle module
- Fixed not being able to research a Hazmat Suit if it has the Space Suit skin applied
- Fixed Horses sometimes not eating food at a Trough if their stamina is at 100% but their health was below 100%
- Fixed skull not dropped when skull trophy is destroyed
- Fixed skull Trophy mismatch ground watch and socket mod layers (fixes sometimes breaking when building nearby)
- Fixed Solar panels floating 0.2 above construction when deployed
- Fixed external gates snap open when a vehicle is blocking
- Fixed Locker item drop position often falls through walls
- Fixed Unable to deploy Counter on HQM wall
- Improved item search when adding Vending Machine sell orders
- Reduced rain wetness
- Increased brightness of map view on death screen
- Improved Skull Trophy text rendering for long names (particularly the jar skins)
- Elevators will now consume 5 power at all time (instead of changing based on use)
- Reduced HQM horseshoe crafting cost
- Reduced HQM horseshoe vendor cost
- Small amount of boats now spawn along the shoreline again
- Lit torch now lasts longer duration
- Lowered scrap cost of vehicle parts from vendors
- Reduced car lift crafting cost
- Reduced power requirement
- Engine components no longer require HQM to craft
- Tier3 engine components are now researchable and craftable
- Updated vehicle_parts model so it visually differs from Tool Box
- Reduced crafting cost of all car modules
- Allow deploying storage monitors onto vending machines
- Water catchers fill much quicker while raining
- Added "printallphones" server console command - prints all phone names and locations.
- Horses should no longer kill the rider near uneven terrain and rocks
- Horses should no longer snap to the floor / terrain underneath causes the horse to become stuck
- Horses now regain their health when fed.
- Disabled Halloween event
- Removed horseshoe and horse armour sales from the compound - now sold at stables
- Removed workbench rotate
You can learn more about Rust’s Stables Update in its dedicated devblog.
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