Teamfight Tactics’ patch 10.16 is now available on live servers, a look at its patch notes revealing its release date alongside changes to traits like Chrono and Rebel, but also champions, inlcuding Illaoi, Annie and Vi.
TFT Patch 10.16 had the same release date as its League of Legends counterpart, being scheduled for Wednesday, August 5.
As always, TFT 10.16 saw the autobattler taken down for a period of maintenance that took around three hours to complete. To keep track of when the game comes back online, check out the League of Legends server status.
TFT Patch Notes 10.16
Riot Mort revealed that TFT Patch 10.16 will add a new feature that allows players to right click item components and see what can be built using them.
Shout out to the team for putting together this sick new feature coming to 10.16:
— Riot Mort (@Mortdog) July 29, 2020
You'll be able to right click any item component and see what it can build into. It even highlights what you can make based on what items you have ready to go! pic.twitter.com/oHxLPwwaSj
TFT 10.16 launched on the PBE with quite a few changes, as opposed to Patch 10.15. You can check out the full Teamfight Tactics 10.16 patch notes below:
Teamfight Tactics Patch 10.16 Systems Changes
Galaxies
- New Galaxy: Salvage World - When you sell a champion, any completed items they were holding are broken down into their components.
- Removed Galaxy: Star Cluster </ul>
- In-game item recipes are here!.
- IRight-click any item component to see what it can build into. (If you’re playing on mobile, simply tap it.).
- IFull items you can currently build are highlighted.
- IRecipes now appear in the tooltips for completed items.
- Hand of Justice: Heal 50 health on hit ⇒ Grants 50% healing from damage done by both abilities and basic attacks.
- Hextech Gunblade: Overhealing with this item now generates a shield (max 400 Health).
- Locket of the Iron Solari Shield Value: 250/275/350 ⇒ 250/300/375
- Runaan’s Hurricane Attack Damage Multiplier: 70% ⇒ 75%
- Statikk Shiv Primary Damage: 90 ⇒ 85
- Statikk Shiv now does an additional 85 True Damage if the target has a shield or is CC’d.
- Sword Breaker Chance to Disarm: 25% ⇒ 33%
- While not technically just a trait, the mana reave effect (cost increase of target's next spell cast) from Ezreal, Shroud of Stillness, and Mana-Reaver reduced from 40% to 30%.
- Chrono Attack Speed Gains: 8/3.5/1.5/0.75 ⇒ 8/3/1/0.5 seconds
- Infiltrators Jump time is now fixed at 0.6 seconds (this means putting Infiltrators on the front line will no longer get them to the back line faster)
- Mech Pilot Mecha Justice damage: 700/750/800/850/900/1200/5000 ⇒ 650/700/750/850/900/1200/5000
- Rebel Shield Amount: 150/210/330 ⇒ 150/225/400
- Space Pirate Chance to Drop an Item: 25% ⇒ 33%
- Vanguard Bonus Armor: 125/300/1000 ⇒ 125/300/900
- Fiora Health: 450 ⇒
- Zed Attack Damage Steal: 20/25/40% ⇒ 20/33/50%
- Bard Passive Mana: 8/20/90 ⇒ 5/20/90
- Master Yi Chosen One bonus true damage: 75/100/175 ⇒ 75/100/150
- Fizz Chum the Waters damage: 400/550/4000 ⇒ 350/550/4000
- Jhin Attack Speed: 0.9/0.95/1.2 ⇒ 0.85/0.9/1.2
- Jinx Attack Damage: 70 ⇒ 75
- Teemo Attack Speed: 1.0 ⇒ 0.95
- Gangplank Orbital Strike Damage: 450/600/9001 ⇒ 550/700/9001
- Rebel Health & Damage buff (9): 330 & 15% ⇒ 400 & 20%
- Star Guardian Mana (9): 45 ⇒ 60
- Battlecast Damage/Healing (8): 880 ⇒ 1000
- Dark Star Attack Damage & Spell Power (8): 38 ⇒ 48
- Infiltrator Attack Speed (6): 120% ⇒ 150%
- Leona Cyber Barrier Damage Reduction: 200 ⇒ 400
- Malphite Energy Shield: 60% ⇒ 70%
- Poppy Buckler Toss Damage: 200 ⇒ 225
- Poppy Buckler Toss Shield: 400 ⇒ 450
- Ziggs Bomb! Damage: 550 ⇒ 600
- Ahri Orb of Deception Damage: 375 ⇒ 425
- Annie Galaxy Shield-blast Damage: 600 ⇒ 700
- Annie Galaxy Shield-blast Shield: 700 ⇒ 800
- Blitzcrank Rocket Grab Damage: 850 ⇒ 1337
- Darius Dreadnova Guillotine Damage: 800 ⇒ 888
- Lucian Relentless Pursuit Damage: 550 ⇒ 600
- Mordekaiser Indestructible Shield: 800 ⇒ 850
- Nautilus Impact Crater Damage: 400 ⇒ 500
- Nautilus Base Stun Duration: 5 ⇒ 6sec
- Ezreal E.M.P Damage: 400 ⇒ 800
- Rumble Flamespitter Damage: 1500 ⇒ 1650
- Vi Spell Damage: 1100 ⇒ 1350
- Vi Spell Secondary Damage: 500 ⇒ 600
- Vayne Final Hour Attack Damage: 225% ⇒ 275%
- Gnar! Transform Health: 4000 ⇒ 5000
- Riven Base Energy Slash Damage: 450 ⇒ 600
- Riven Energy Slash Shield: 1000 ⇒ 1200
- Riven Final Energy Slash Damage: 1000 ⇒ 1500
- Janna Howling Gale Stun Duration: 1.5 ⇒ 8sec
Quality of Life
TFT Patch 10.16 Items Changes
TFT Patch 10.16 Traits Balance Changes
TFT Patch 10.16 Champion Balance Changes
Tier 1
Tier 2
Tier 3
Tier 4
Tier 5
TFT Patch 10.16 Chase Traits Changes
TFT Patch 10.16 3-Star Champion Balance Changes
Tier 1 Champions
Tier 2 Champions
Tier 3 Champions
Tier 4 Champions
Tier 5
With TFT 10.16 now covered, check out what Patch 10.15 added to the game.
Additionally, have a look at League of Legends' Patch 10.16 which introduces a set of new Spirit Blossom skins and much more.
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