Marcin Momot, the Global Community Director for Witcher 3, has recently announced that the next patch for the next-gen update of Witcher 3: Wild Hunt is set to release today on all platforms including PC, Xbox Series X, Xbox One, PS4, and PS5, provided that everything goes according to plan.
The update size will be 2GB for PC, but it will be much larger for consoles, ranging between 10-20GB.
Witcher 3: Wild Hunt Update 4.02 Patch Notes
“If all goes according to plan, we should be releasing a new patch for The Witcher 3: Wild Hunt later today. The update will be coming to PC/PS5/XSX&S/PS4/XO (roughly 2GB on PC & between 10-20GB on consoles, depending on the SKU & platform). Patch notes will be out along with it.” said Momot on Twitter.
If all goes according to plan, we should be releasing a new patch for The Witcher 3: Wild Hunt later today. The update will be coming to PC/PS5/XSX&S/PS4/XO (roughly 2GB on PC & between 10-20GB on consoles, depending on the SKU & platform). Patch notes will be out along with it.
— Marcin Momot (@Marcin360) March 13, 2023
Here’s the list of changes from the official patch notes, which have now been released:
PC-SPECIFIC
- Improved CPU core utilization in the DX 12 version.
- Restored horizon-based ambient occlusion. Players who had previously turned Ambient Occlusion off will need to do so again. You can find it in Options → Video → Graphics.
- Fixed an issue where the "My Rewards" section was not localized in REDlauncher.
- Fixed an issue with a flickering landscape in Toussaint that occurred when NVIDIA HairWorks was disabled.
- Fixed an issue related to particle optimization which could result in temporary stuttering.
CONSOLE-SPECIFIC
- Improved Performance Mode on next-gen consoles.
- Fixed an issue where characters could become slightly blurry during dialogues and cutscenes on PlayStation 5.
- Fixed an issue related to memory usage in Ray Tracing Mode which could result in crashes on Xbox Series X.
- Whatsoever a Man Soweth... - The game will no longer crash if Geralt runs away from Shani after starting the conversation on next-gen consoles.
- Fixed an issue where quicksaves couldn't be loaded when using cross progression on Xbox One.
- Added two missing "Top notch swords!" on previous-gen consoles.
- Fixed an issue with overwriting manual saves where in some circumstances the oldest gamesave was deleted on PlayStation 5.
- Addressed performance issues in Beauclair and Novigrad that occurred after loading a gamesave.
- Improved immersion of water appearance by adding refraction to SSR and ray-traced reflections.
- Fixed a visual issue with brick textures where black artifacts covered stone arches.
- Added a Motion Blur slider. It can be found in Options → Video → Graphics.
- Battle Preparations - Fixed the lack of a dialogue option that would progress the quest during the objective "Let Avallac'h know everything's ready."
- Reason of State - Fixed an issue where the door to the warehouse could become permanently locked if the player knocked, entered and then immediately left the building.
- Scavenger Hunt: Cat School Gear Upgrade Diagrams Part 1 - Fixed an issue where the quest could stay active even after the diagrams were looted.
- Fixed an issue where trying to start a New Game+ on an incompatible save would block the player from starting the expansions in standalone mode until the game was restarted.
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VISUAL - PC and Next-Gen Exclusive
QUESTS & GAMEPLAY - Available on all platforms
PC players will be happy to see the Improved CPU core performance in the DX 12 version, which should help resolve some of the issues being experienced there. Let us know if you run into any problems with the new patch once you've downloaded it.
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