Command & Conquer: Generals Zero Hour Mods
Category Name |
Mods |
Downloads |
Total size |
Last update |
A.I. Mods |
2 |
118 |
|
Dec 15, 2024 |
General Mods |
57 |
2,763 |
|
Dec 22, 2024 |
Graphic Mods |
4 |
855 |
|
Dec 22, 2024 |
New Areas / Scenarios |
1 |
123 |
|
Dec 17, 2024 |
New Races / Nations |
2 |
54 |
|
Dec 20, 2024 |
New Units |
3 |
349 |
|
Dec 14, 2024 |
New Weapons |
1 |
41 |
|
Dec 09, 2024 |
Skins / Textures / Menu Mods |
1 |
20 |
|
Nov 28, 2024 |
Tools |
1 |
14 |
|
Dec 14, 2024 |
Total / Partial Conversion Mods |
32 |
3,438 |
|
Dec 06, 2024 |
All Mods |
413 |
9,951 |
31.1 GB |
Dec 22, 2024 |
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Best Command & Conquer: Generals Zero Hour Mods
Latest mods
- [Mod]
- Posted 12 months ago
- 561 downloads
This modification introduces several new playable factions, including the Arab League, Ba'athist Iraq, Post-invasion Iraq, Israel, North Korea, Russia, and Ukraine. While new faction AIs are not yet available, their development is ongoing and will be a part of future updates.
- [Mod]
- Posted about 7 years ago
- 78 downloads
Perhaps you know and perhaps you don't, but Command & Conquer: Generals Zero Hour actually had a lot more going on before it was cut for launch. New factions, buildings, units, and more were set to come with the game. This mod aims to restore all of the cut goods and bring them back in playable and balanced fashion for an all-new Zero Hour experience. Take on the African Warlords, Asian Empire, and Europa Alliance as you explore new units, structures, and maps that didn't quite make it through the chopping block, restored and reworked to fully working order.
- [Mod]
- Posted about 7 years ago
- 504 downloads
Perhaps you're familiar with the Shockwave mod for Generals Zero Hour. This mod aims to take that mod and bump it to eleven. It's not necessarily the most balanced as much as it aims to give you a slew of ridiculously good tools in order to kill, maim, and flame your enemies in new and exciting ways. New units and rebalanced old ones make this an interesting build on top of the original Shockwave mod to say the least. Be aware, it requires the original C&C Shockwave mod in order to work properly.
- [Mod]
- Posted about 7 years ago
- 612 downloads
If you're looking for a way to revisit Command & Conquer: Generals Zero Hour in a modern and refreshing state, this might help. This mod revitalizes the visuals of the game in stunning detail. Water looks gorgeous and crystalline, buildings look more detailed and better textured, and units look more fierce and animated than ever. If you want a Generals experience that can stand up to the looks of more recent games, this just might be the perfect fit.
- [Mod]
- Posted about 7 years ago
- 183 downloads
Looking to upgrade your arsenal even further in Zero Hour regardless of what side you choose? Condition Zero has some wonderful goods for you then. In this mod, China, USA, and the GLA all get their fair share of new units, upgraded tech, and further goods. Harness the sun for USA's Solar-Tech Weaponry, gear up with the best ballistics in China's Heavy Assault, or release new and horrific chemical warfare with the GLA Venom Cell chemical weapons capabilities, just to name a few alongside a trove of cool new units and weapons.
- [Mod]
- Posted almost 8 years ago
- 123 downloads
China has been playing dirty and now other players want in. When the secret nuclear research base on the island of Pao'yang in the Yellow Sea was discovered by GLA forces, they launched an all out attack to destroy the cities nearby and claim the island for themselves. Among the wreckage, you must seize control of the nuclear base once and for all, lest it fall into the hands of those who would use against you. This map is a well balanced one centered around the aforementioned base and destroyed city, made for up to 8 players and AI enabled for Skirmish.
- [Mod]
- Posted almost 8 years ago
- 227 downloads
Hey, you miss the Russians in Command & Conquer. You know it. We know it. And we do too. That's why it's time for a solid mod that makes them their own comprehensively designed faction made to do war on par with the USA, GLA, and Chinese factions. This mod does just that, making the Russians selectable as a faction with it's own unique units, structures, strengths, and weaknesses as well as balancing out all of the factions to play in a fair, but fun four-way royale between these mighty foes. It'll feel good to be red again.
- [Mod]
- Posted almost 8 years ago
- 43 downloads
Another classic mod of C&C Generals, updated to its fullest glory. This mod converts Generals into an RTS war between the Imperial Armies of the Sith and the desperate Rebel Alliance. Fight for freedom or sieze control of the battlefields with units, vehicles, and buildings iconic to Star Wars lore. This is without a doubt a definitive Star Wars adaptation of Command and Conquer.
- [Mod]
- Posted almost 8 years ago
- 43 downloads
Ever want to go back to the fun days of the Tiberium Wars, but with all the technology and structure of Generals? Back after quite a hiatus, this extremely updated version of Tiberian Dawn Redux brings to life a comprehensively built and balanced version of the game based on the Generals engine. Take control of the GDI or Kain's Brotherhood of Nod once again and battle it out for supremacy on over multiplayer, skirmish, and an enjoyably remastered campaign.
- [Mod]
- Posted almost 8 years ago
- 113 downloads
Get ready to unleash ultimate firepower upon the world arena. This mod makes a new faction available in the form of the Atlas General. The Atlas army has access to units and firepower similar to, but technologically advanced over the Boss General. As an aside you'll also be able to play as the Boss General with this mod. Take these two mighty forces to Skirmish or Multiplayer and lay waste to foes with over 3000 unit tweaks and balance changes in this comprehensive faction mod.