Driver: San Francisco Summary
Driver: San Francisco Review
Ubisoft do their best to reignite the driving flame...
Latest Updates
Ubisoft: "We want to improve out relationship" with PC gamers
Publisher Ubisoft is expanding their Uplay Store to include third-party titles from the likes of rivals EA and Warner Brothers. They want more of the digital distribution pie in the PC market. This shows Ubisoft's "commitment to PC," claims Uplay director Stephanie Perotti. They know they've got a chequered past with desktop gamers, and say PC Far Cry 3 and AC3 were "very high quality."
PS3 Essentials released on PSN
Sony has announced that the PS3 Essentials are now available for digital distribution on PlayStation Network.
Ubisoft's Uplay blasted as 'rootkit', installs 'unsecure' browser plug-in [UPDATE]
Some coding enthusiasts have discovered a little something in Ubisoft's Uplay platform for PC leading others to blast it as a 'rootkit'. It stealthly installs a browser plug-in which isn't secure. The plugin granted its discoverer "unexpectedly (at least to me) wide access" to websites. It's a rather embarrassing hiccup if true. UPDATE: Trend Micro's Rik Ferguson, director of the security research firm, has said it's "not a malicious root, just really bad code." It's "a huge risk" .
Ubisoft Reflections "very excited to be working" on Watch Dogs
Newcastle-based Ubisoft Reflections, the studio behind Driver: San Francisco, has confirmed they're lending their developer muscle to Ubisoft Montreal on new IP Watch Dogs. The team has been "attentively watching the reaction" from E3 over the reveal. In fact they're "currently expanding" the team to handle the workload. Watch Dogs is due in 2013.
Ubisoft Reflections aiding development of Watch Dogs at Ubisoft Montreal
The studio behind the comatose-powered hijinks of Driver: San Francisco, Ubisoft Reflections, is lending their expertise on the freshly unveiled sci-fi thriller Watch Dogs at Ubisoft Montreal. LinkedIn profiles reveals the Driver dev has producer and level design roles. Ubisoft make a habit of stretching projects over multiple studios. AC: Revelations was the work of six.