Tomb Raider Features
Interview: Crystal Dynamics open up about all things Tomb Raidery.
You'd forgive Lara Croft for feeling a little fatigued of late. Nine core games and two Hollywood movies spread across sixteen-years - not to mention several theme park cameos. It's high time one of gaming's most notable franchises got a kick-start then, and Crystal Dynamic's are here to administer it. Strategy Informer sat down with Creative Director from the studio,...
Interview: It's not all about Lara, you know...
It’s ok; you weren’t the only one who was confused by the addition of a multiplayer mode for the Tomb Raider reboot. What’s more surprising though is that Deus Ex developers Eidos Montreal are behind it. We spoke to Multiplayer Producer Joe Khouri of Eidos to find out what the deal is. Strategy Informer: ...
Interview: It’s not all about Lara, you know…
It’s ok; you weren’t the only one who was confused by the addition of a multiplayer mode for the Tomb Raider reboot. What’s more surprising though is that Deus Ex developers Eidos Montreal are behind it. We spoke to Multiplayer Producer Joe Khouri of Eidos to find out what the deal is. Strategy Informer: ...
Preview: We get hands on with Lara's return.
This is Lara Croft like you've never seen her before. Robbed of her sass and her swagger, she's no longer an antiquated videogame icon plucked from a long line of colourless badasses; characters born to single-handedly punch bad guys into a thick pulp and reel off one-liners borrowed from Hollywood. New Lara is endearing, smart and, most importantly, infused with human...
Preview: Back to the Island...
I don’t often smile with glee while previewing games at a press event, or when playing games in general, actually, but the moment where I sniped someone zip-lining down some rope with my bow made my day. I think Lost would have been more entertaining had there been more zip-lining and sniping with bows, regardless of all that time-travel stuff. And Lost is an apt comparison here... Lara...
Preview: We're yet to find Jeeves...
I have a love-hate relationship with Ms Lara Croft, in that I’ve played nearly all of her games, enjoyed them a lot, but haven’t finished a single one. There’s always some element or badly designed moment that frustrates me so much I give up forever. With one exception: Lara Croft and the Guardian of Light, the most recent and most inventive game in the series...
Preview: Alex Donaldson goes hands-on with Tomb Raider during GamesCom 2012..
Sitting in a room interviewing Final Fantasy XIV's Producer, a guttural, pained scream rings out. It's nothing to do with that game - in fact, the reboot looks quite good - it's coming from next door. "Lara Croft, everyone," quips the translator, and everyone - even the Japanese, who presumably barely understood - laughs. Overwrought screams and screeches from Lara are...