Total War: Shogun 2 Features
Interview: We go behind the scenes with one of the most anticipated titles of 2011... (Part 2 of 2)
Total War: Shogun 2 Interview Part Two Strategy Informer: Since the new generation of Total War games that started with Empire, Creative Assembly have been experimenting more with the DLC space. I know there was some confusion as to whether Napoleon was an expansion itself or a...
Interview: We go behind the scenes with one of the most anticipated titles of 2011... (Part 1 of 2)
Whilst not 100% original, the first Shogun: Total War was a ground-breaking game at a time where the strategy genre was in danger of getting stale. To date the series has to be one of the best blends of turn-based and meaningful real-time gameplay, and the original game is to this day still considered a classic. Now, ten years later, the team over at Creative Assembly have...
Preview: The masters of strategy have gone back to the beginning...
Like many who have been following the series since the beginning, I'll always have fond memories of the original Shogun: Total War. At the time, it's simple dual-structure was ground breaking, and whether it was the true strategic mindset it evoked, or the simple sound of the pieces sliding across the board like it was a game of chess, Shogun 'one' will always remain a...
Preview: Strategy Informer gets a good look at Shogun 2: Total War at the Edinburgh Interactive Festival. (PC)
One of the most peasant surprises of this year so far was the announcement that Creative Assembly would be making a follow-up to their first ever Total War title Shogun. In honour of the tenth anniversary of the arrival of the series Creative Assembly has decided to revisit the historical period that started it all - feudal Japan. We got a chance to...