This Neverwinter Nights mod is Part II of the Wanderer, which starts where part it left off: in the house of Marlin Vror, the headman of Mithri; where he details your mission. Unlike part I, you or not based on the village, you will be setting out on a journey. You will need to prepare yourself properly: cures and ammunition, and Raise Dead if you are taking henchmen with you, and if you should decide to trust them…
Credits: B G P Hughes