Valve’s latest patch for their multiplayer shooter has spilled beans, all classes will be getting headgear in the future thanks to the new ‘head’ slot opened up.
Also added is a backpack that can store up to 50 different items, which will also let players permanently delete unwanted gear. This looks to be prepping for Valve’s non-Sniper update.
”We’ve got another update in the works that should be done before the Sniper, and that one will include some new content for all classes,” said Valve earlier this month. They’ve also been looking at gear players can pickup that aren’t related to achievements.
See below for what the TF2 development team has cooking.
Game Changes
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Reworked the character loadout screens to support future features
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Added the ability for players to permanently delete items from their inventory using the new Backpack menu. This does not reset achievements. Once an item has been deleted it can never be re-earned
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Added the ability for players to reset their player stats using the Reset Stats button on the Stats menu. This does not reset achievements
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Added a “player_teleported” game event that is sent when a player is teleported
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Updated cp_junction_final to score per-capture instead of per-round. This fixes the map not working correctly with Tournament mode and the stopwatch
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Scouts now drop the flag if they’re carrying it when they start phasing
Fixes
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Fixed instances where Steam connection problems would cause some unlocked items to be unusable
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Fixed the custom crosshair menu not clearing itself when “None” is selected for non-English clients
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Fixed warning about not being able to execute skill1.cfg when starting the dedicated server
Source: Shacknews