Developer Splash Damage has confirmed that Brink will have dedicated server support when it releases next spring for Xbox 360, PS3 and PC. DICE chips in again too.
The Battlefield developer notes there’s ”a lot of buzz” right now about dedicated server support, and say it’s a formula that’s ”worked well”. DICE will ”continue this tradition” for sure.
Paul Wedgwood, boss of Splash Damage, made the confirmation during the Eurogamer Expo that their upcoming sci-fi shooter will support full dedicated servers upon launch, reports VG247.
”Since Battlefield 1942 DICE has used dedicated servers for all platforms. This formula has worked well, and still works well, for us and for the gaming community. We have stayed true to this practice and will continue this tradition into the upcoming title Battlefield Bad Company 2,” adds Gordon Van Dyke of developer DICE, reports Eurogamer.
”Other games use player-hosted or ‘peer to peer’ solutions, often resulting in a ‘host with the most’ situation; where the player hosting the match has an advantage over other players connected to their game,” he went on, obviously referring to Infinity Ward’s IWNet.
Modern Warfare 2 is still taking serious flak for having no dedicated server support for PC gamers, despite Infinity taking steps to reassure fans that IWNet comes with meaty features.
Brink is being released on Xbox 360, PS3 and PC in spring 2010. Battlefield: Bad Company 2 is being released on Xbox 360, PS3 and PC March 5th, 2010.