The reason? Microsoft disallows crossplatform play.
According to producer and director Naoki Yoshida, there won’t be an Xbox 360/One-only server because the developer doesn’t want to split players.
”The main reason from our side is that I don’t want the community to be divided; to be split into two or more,” he stated, ”For example, one player might be on the PC version, another might be on the PS4 version, and I’m playing the Xbox version — but we’re not able to join the same game servers. That is just … I just don’t like the idea. I disagree with it.”
He added, ”If it was a P2P or an MO, then it would be fine — but for FF14, if that frustration happens, maybe one of those players says ‘OK, I will give up my PS4 character and start out for scratch, making a new account from scratch on another machine. I don’t think that’s fair.
“I really want the community to stick together and not be split into two or be divided because of that reason. That’s one of the reasons that means that unless the policy chances, Xbox just doesn’t make sense to us.”
He added, ”To be frankly honest with you, there are now so many mobile devices, smartphones, everything — why would you ever just stick to one platform from the hardware aspect? Just — make it open to everyone? That’s my opinion.”