They’re even after Brutal Legend from EA and Iron Brigade from Microsoft. They want to bring full IP and distribution rights ”in house.” Later in 2013, Double Fine’s Kickstarter project releases.
Stacking was a puzzle game where Russian dolls (matryoshka dolls) inhabited a world, and the player needed to hope inside the others to overcome obstacles.
Costume Quest was Double Fine’s Halloween special RPG where kids were out trick or treating, but suddenly they’d take on their costume’s powers in epic showdown battles in the neighbourhood. Both these titles were digital releases and published by THQ, who owned the distribution rights. Double Fine can actually make more of the games.
”We’re still trying to get the rights to Costume Quest and Stacking,” Tim Schafer told Game Informer. ”We can still make more of those games. We still have the IP, but we’d love to have all of the IP and distribution rights in house.”
”We’re trying to get the Brütal Legend IP from EA, and we’re interested in Iron Brigade coming back in.”
On Kickstarter and critics, Schafer noted that ”all the risk is up front.”
”With Brütal Legend, the first review told us we weren’t getting rich off this. We were biting our nails because we had a half million dollar Metacritic bonus riding on it. Reviews matter because we have four teams and we’re thinking about another project. We’re not sure if people would be receptive, but inXile changed our minds,” he continued.
Wasteland 2 was inXile Entertainment’s first Kickstarter and it was funded with a lot let over, but before that even had to chance to get out the door the studio started another for a spiritual successor to Planescape: Torment. Later this year Double Fine’s Broken Age, which arguably started this crowd-funded revolution, will see a release.