Just last week we had E3 2015 in Los Angeles and at the event were Crytivo Games, creator of God sim The Universim which will let us preside over an entire civilization from humble Stone Age beginnings to colonising the stars.
They got quite a bit of traffic at their booth and plenty of ”amazing feedback” from hands-on testers. The team has overhauled how we navigate in-game ensuring it’s ”very smooth and fluid”. Fresh images posted.
There’s a nice gallery of new pre-Alpha images of The Universim giving us a glimpse at what E3 attendees got the chance to try out. Sadly we’re going to have to wait a while more before Crytivo release any builds to backers of the project. We’ll have to stick with the rough prototype.
”Right now, we’re planning to tweak the build that we were showing at E3 based on feedback we received before sharing it with you guys. We know you really want to try the game, but we just don’t feel comfortable releasing something that we know isn’t quite ready yet, even if it’s “just a pre-alpha”. Call us OCD, if you will. We want a really smooth launch, a great foundation upon which to build the game alongside you,” said the studio in their post-E3 report.
This very first release of the game in super-early development is to ” collect feedback from you guys on how stable the build is, how it performs, and so on. Do not expect too much from the gameplay aspects, since we’re still tweaking and balancing a lot of stuff and implementing new features.” In fact these early builds will be locked to the Stone Age.
Crytivo will roll-out the Pre-Alpha/Alpha in waves depending on when someone backed and if their pledge is eligible. First up will be Kickstarter backers, followed by those who pledged through the website before June 30th in the second wave.
”We will announce the official release dates at a later time. This way we can maintain a better relationship with our earlier backers and gather as much feedback as possible from the people who have been with us from the start. We also do not want to stress our systems too much by releasing the game in too large a wave.”
Check out The Universim E3 Report to learn more.
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