Farming Simulator 2017 will get getting a host of updates over the coming months, and the second of these has just been released. We'll post all of the changes made with each patch here, and will then update the article as and when new patch notes are released.
The latest game in the franchise from Giants and publisher Focus Home Interactive seems to have been widely well received thus far selling over 1 million copies in record time. Update 1.3.1 carries on the work of patch 1.2.1 to bring more bug fixes, visual changes and optimizations to both the Mac and PC clients.
Farming Simulator 17 Update - 1.3.1
Following in the footsteps of patch 1.2.1, Farming Simulator 17's newest update doesn't bring much in the way of new content. Focusing more on fixing some lingering issues with things like animal cleanliness and trees deciding to fall through the ground, don't go expecting your farming experience to become any more enriching. The official patch notes are considerably longer than what we're showing here, so head on over to the Farming Simulator website for the full list;
Changelog:
- Added separate menu music volume setting
- Fixed animals food usage
- Fixed crash when loading old savegames
- Improved field mission performance
- Improved camera with heaps on the ground
- Fixed wood chrusher when bought and used in the same session
- Fixed GUI issues (overlaps, money unit update, etc)
- Fixed station crane
- Fixed reloading of animated objects
- Improved animal cleanliness factor influence
- Fixed various issues with helpers
- Fixed animal loading to trailer if money is negative
- Fixed conveyor belt mp textures
- Fixed input collision of GUI interaction and manual motor start
- Fixed animal tutorial triggers
- Fixed combine straw/chopper effect if helper is hired
- Fixed map issues (terrain, collisions, etc)
Farming Simulator 17 Update - 1.2.1
With update 1.2.1 we're looking at a list of fixes to both the single-player and online experience. There's certainly more to come, but the small changes should help with things like the controls screen, visual artefacting and picking up on any issues that might arise with particular multiplayer mods. Here's the lot:
Changelog:
- Fixed update of money when playing on dedicated servers
- Fixed error when buying and selling animals with the languages Chinese and Russian
- Fixed mirror font on the left side of the locomotive
- Fixed buy state of chainsaw when joining a dedicated server
- Fixed "pause if empty" on dedicated servers
- Controls screen fixes: inverted axis assignment, mapping Y-axis of joysticks, deleting axis mappings, assigning gamepad trigger axes, assigning axes when a wheel has a cluch (e.g. Logitech G29)
- Fixed Valtra T indoor color
- Fixed visual artefacts of the lighting on older GPUs
- Fixed starting a dedicated server if the Windows username is disallowed by the profanity filter (e.g. Administrator)
- Fixed dedicated server web interface showing game admin password and restart button to non-admin users
- -Improved detection of potential issues with mods on dedicated server
- Added missing fonts for dedicated servers
- Reduced time bonus of missions based on difficulty level of the savegame