Released into Early Access in October 2015 with its first major 'Escalation' expansion coming a year later, the rough half-way point is as good a time as any to bring in another update to Ashes of the Singularity: Escalation.
Joining the experience of the base game with that of the expansion free of charge to consumers last week, the fresh out of the gate 2.1 update brings enough alterations to have Stardock slashing the price of the package to a mere $20 for the next week.
But what's changing between the initial 2.0 launch and the v2.1 update? Well, you'll be able to take a deeper look into how the game's AI reacts to certain situations. Reading the AI could give you an idea of how a player may react to specific strategies, so having this 'Observer' mode within the single-player mode could open up the door to testing out new tactics without the humiliation of a human opponent completely out-wit you.
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Further this idea of being able to safely carry out test runs of specific strategies and new ideas, you're not bound to being gauged in your performance online. Though ranked play will, of course, continue to go on, unranked matches should allow for a more relaxed approach over all. Several maps have received balance changes and there's a new option to disable supply lines. There's a few single-player maps thrown in for good measure.
Those looking for more information when it comes to the specific rebalancing efforts going on this time around, head on over to the official patch notes to bask in the knowledge of RTS numbers.