Age of Empires 2: Definitive Edition’s Hotfix Update 39515 is now live, its patch notes revealing a small number of fixes to performance, visuals and gameplay.
As of Hotfix Update 39515, players should no longer encounter annoying intermittent pauses while playing Age of Empires 2: Definitive Edition.
The Horse unit is now much more similar to Scout Cavalry, while broken mods should no longer prevent the game from launching.
Age of Empires 2 Hotfix Update 39515 Patch Notes
Here are all the changes introduced to Age of Empires 2: Definitive Edition in Hotfix Update 39515, as per its full patch notes:
Fixes
- Fixed an issue which caused intermittent, short pauses during gameplay.
- Fixed an issue where ELO changes would not be displayed properly after the conclusion of each ranked match.
- Fixed an issue where broken mods could prevent the title from launching.
- Fixed an issue which resulted in the removal of the Saladin 6 (“The Lion and the Demon”) campaign mission—leading to great historical turmoil!
- The Horse unit now has the same speed, armor class, and line of sight as the Scout Cavalry unit.
- The Department of Agriculture has cited villagers who would attempt to replant farms well beyond their allotted plots. This should result in less wandering across the map to seek out unoccupied plots.
- Farmers will now automatically split to nearby farms that are free when they finish building a new farm.
- Players will no longer be matched on maps that are not in the current map pool.
- Fixed an issue in Ranked play where Black Forest would launch unexplored, and other maps would show up as explored when not intended.
- Fixed an issue where AI-controlled players would fail to lure boars in certain circumstances.
- Fixed a visual issue with the rendering of ranked map tabs.
Age of Empires 2: Definitive Edition is out now on PC through both Steam and the Microsoft Store.
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