Cyberpunk 2077 developers will go through a crunch period in the lead-up to launch, as CD Projekt Red orders 6-day weeks.
The news comes after, last year, CD Projekt Red co-founder Marcin Iwiński committed to making crunch non-obligatory.
As reported by Bloomberg, studio head Adam Badowski informed staff via email that they would be expected to work “your typical amount of work and one day of the weekend.”
Cyberpunk 2077 Crunch
Cyberpunk 2077 has already been sent for console certification, the crunch period focusing on fixing remaining bugs and issues. As per Polish law, employees will be paid for the extra hours they put in.
“I take it upon myself to receive the full backlash for the decision,” Badowski wrote. “I know this is in direct opposition to what we’ve said about crunch. It’s also in direct opposition to what I personally grew to believe a while back – that crunch should never be the answer. But we’ve extended all other possible means of navigating the situation.”
A CD Projekt Red employee also told the website that Cyberpunk 2077 staff has been working extra hours “for more than a year”.
In response, Adam Badowski posted a statement on Twitter, calling the decision “one of the hardest” he’s had to make, while assuring fans that “everyone is well compensated for every extra hour they put in.”.
On top of that, 10% of the profit generated by developer CD Projekt Red in 2020 “will be split directly among the team”, as was the case in past years.
Cyberpunk 2077 is set to launch on November 19 and headed to PC, Xbox One and PS4.
Keep updated on the latest PC Gaming news by following GameWatcher on Twitter, checking out our videos on YouTube, giving us a like on Facebook, and joining us on Discord. We may also include links to affiliate stores, which gives us a small commission if you purchase anything via them. Thank you.
https://t.co/Ie5W0O7iiv pic.twitter.com/IJBZ3IIT6m
— Adam Badowski (@AdamBadowski) September 30, 2020