League of Legends’ Patch 10.23 is now available has now arrived on live servers, its patch notes announcing its release date alongside the addition of new Battlecast and Resistance skins and a massive suite of preseason 2021 champion and item changes.
As per Riot’s patch schedule, LoL Patch 10.23’s release date was slated for Wednesday, November 11, which is when the changes were available for all of the MOBA’s palyers.
The LoL 10.23 maintenance schedule was revealed closer to launch. As usually, it took about 3 hours for patches to be deployed. Checking our League of Legends Server Status article is a good way to keep yourself informed on server downtime caused by patch deployment or other reasons.
LoL Patch 10.23
League of Legends’ Patch 10.23 introduces a total of six new skins. Players can now obtain the Victorious Lucian, Battlecast Nasus (1350 RP), Battlecast Zac (1350 RP), Resistance Jayce (1350 RP), Resistance Singed (1350 RP), and Resistance Yorick (1350 RP) skins.
As with every update, here’s a set of turnaround images that better showcase the upcoming cosmetic additions, as provided by Riot KateyKhaos.
Lead Gameplay Designer Mark Yetter has shared the LoL Patch 10.23 preview. As it’s the preseason patch, it will introduce a large swathe of changes but will skip the usual amount of champion buffs and nerfs.
10.23 Patch Preview - PRESEASON!
— Mark Yetter (@MarkYetter) November 2, 2020
It's a big preseason, so much is changing that we don't have our typical champion buffs and nerfs.
We'll be watching everything very closely after Preseason ships to be ready for hotfixing bugs, items, and champions that we need to. pic.twitter.com/bVjMnsfc4x
New Item Shop
- DATA-DRIVEN RECOMMENDATIONS: The presented items update based on the most popular build for your champion.
- ITEM ADVICE: Find out if an item will help you specifically stomp a pesky opponent or if it's a generally all-around good choice
- COMMONLY BUILT: Displays some of the most common item purchases for your champion.
- CLASS TABS: Your champion's class tab will automatically be selected, which helps you avoid looking at tank items on Ahri (unless that's your thing).
- RECOMMENDED TAB: The Recommended tab displays all of the completed items your champion likes to build as well as their components. Clicking on this will raise your MMR.
- STAT FILTERS: Stat filters allow you to find that special ability power + attack speed item you've been looking for this holiday season.
- CONSUMABLES TAB: Contains all potions, elixirs, and that control ward you swore you would buy if you weren't saving up for a B.F. Sword.
- BOOTS TAB: Holds all manner of foot coverings.
- INVENTORY TAB: Allows quick access to your inventory for selection, selling, and admiration.
Mythic Items
- LIKE A FOUR LEAF CLOVER: Mythic items are unique and you can only own one at a time
- MYTHIC PASSIVE: Each Mythic item has a passive that grants your Legendary items bonus stats
- FEELS SHINY AND NEW: Mythic item icons are animated in the shop and HUD!
Galeforce - Mobility
Base Stats
- TOTAL COST: 3400 gold
- BUILD PATH: Noonquiver + Cloak of Agility + Pickaxe + 625 gold
- ATTACK DAMAGE: 55
- ATTACK SPEED: 20%
- CRITICAL STRIKE CHANCE: 20%
Effects
- CLOUDBURST (ACTIVE): Dash in target direction, firing three missiles at the lowest-health enemy near your destination (prioritizing champions). Deals a total of 180-315 (levels ≤10-18) (+45% bonus AD) magic damage increased against low-health targets by up to 50% (90 second cooldown).
- MYTHIC: Grants all other Legendary items 3% movement speed
Kraken Slayer - Anti-tank
Base Stats
- TOTAL COST: 3400 gold
- BUILD PATH: Noonquiver + Cloak of Agility + Pickaxe + 625 gold
- ATTACK DAMAGE: 60
- ATTACK SPEED: 25%
- CRITICAL STRIKE CHANCE: 20%
Effects
- BRING IT DOWN: Every third basic attack deals an additional 60 (+30% bonus AD) true damage
- MYTHIC: Grants all other Legendary items 10% attack speed
Immortal Shieldbow - Survive burst
Base Stats
- TOTAL COST: 3400 gold
- BUILD PATH: Noonquiver + Cloak of Agility + Vampiric Scepter + 600 gold
- ATTACK DAMAGE: 50
- ATTACK SPEED: 15%
- CRITICAL STRIKE CHANCE: 20%
Effects
- LIFELINE: When taking damage that would reduce you below 30% health, gain a 250-700 (levels ≤10-18) shield for 3 seconds. Additionally, gain 15% life steal for 8 seconds (90 second cooldown).
- MYTHIC: Grants all other Legendary items 5 attack damage and 50 health
Sunfire Aegis - Ramping damage
Base Stats
- TOTAL COST: 3200 gold
- BUILD PATH: Bami's Cinder + Aegis of the Legion + 700 gold
- HEALTH: 450
- ARMOR: 30
- MAGIC RESIST: 30
- ABILITY HASTE: 15
Effects
- IMMOLATE: Deal 20-40 (levels 1-18) (+1% bonus health) magic damage per second to nearby enemies (increased by 50% against minions and 200% against monsters). Damaging champions or Epic Monsters with this effect adds a stack, increasing subsequent Immolate damage by 12% for 5 seconds (max 6 stacks).
- FLAMETOUCH: At maximum Immolate stacks, your basic attacks burn nearby enemies for your Immolate damage per second for 3 seconds
- MYTHIC: Grants all other Legendary items 5 ability haste
Frostfire Gauntlet - Slow enemies
Base Stats
- TOTAL COST: 3200 gold
- BUILD PATH: Bami's Cinder + Null-Magic Mantle + Chain Vest + 950 gold
- HEALTH: 350
- ARMOR: 50
- MAGIC RESIST: 25
- ABILITY HASTE: 15
Effects
- IMMOLATE: Deal 20-40 (levels 1-18) (+1% bonus health) magic damage per second to nearby enemies (increased by 50% against minions and 200% against monsters).
- SNOWBIND: Basic attacks create a slow zone for 1.5 seconds (4 second cooldown). Enemies that move across the zone are slowed by 30% (+4% per 1000 max health).
- MYTHIC: Grants all other Legendary items 100 health and increases your champion model by 7.5%
Turbo Chemtank - Initiation
Base Stats
- TOTAL COST: 3200 gold
- BUILD PATH: Bami's Cinder + Cloth Armor + Negatron Cloak + 1000 gold
- HEALTH: 350
- ARMOR 25
- MAGIC RESIST: 50
- ABILITY HASTE: 15
Effects
- IMMOLATE: Deal 20-40 (levels 1-18) (+1% bonus health) magic damage per second to nearby enemies (increased by 50% against minions and 200% against monsters).
- SUPERCHARGED (ACTIVE): Grants 75% movement speed towards enemy champions or turrets for 4 seconds. Once near an enemy (or after 4 seconds) a shockwave is emitted that slows nearby champions by 40% for 2 seconds (90 second cooldown).
- MYTHIC: Grants all other Legendary items 5% tenacity and slow resist
Duskblade of Draktharr - Multikill
Base Stats
- TOTAL COST: 3200 gold
- BUILD PATH: Serrated Dirk + Caulfield's Warhammer + 1000 gold
- ATTACK DAMAGE: 55
- LETHALITY: 18
- ABILITY HASTE: 20
Effects
- NIGHTSTALKER: Attacking a champion deals an additional 100 (+30% bonus AD) physical damage and slows them by 99% for 0.25 seconds (15 second cooldown). When a champion that you have damaged within the last 3 seconds dies, this cooldown is refreshed and you become Invisible for 1.5 seconds.
- MYTHIC: Grants all other Legendary items 5 ability haste
Eclipse - Dueling
Base Stats
- TOTAL COST: 3200 gold
- BUILD PATH: Serrated Serrated Dirk + Vampiric Scepter + Longsword + 850 gold
- ATTACK DAMAGE: 55
- LETHALITY: 18
- OMNIVAMP: 10%
Effects
- EVER RISING MOON: Hitting a champion with 2 separate basic attacks or abilities within 1.5 seconds deals an additional 8% max health physical damage, grants you 30% movement speed and a 150 ([+40% bonus AD] for melee champions or [100 (+30% bonus AD) for ranged champions]) shield for 2 seconds (6 second cooldown for melee champions, 12 second cooldown for ranged champions).
- MYTHIC: Grants all other Legendary items 4% armor penetration
Prowler's Claw - Assassination
Base Stats
- TOTAL COST: 3200 gold
- BUILD PATH: Serrated Dirk + Caulfield's Warhammer + 1000 gold
- ATTACK DAMAGE: 55
- LETHALITY: 21
- ABILITY HASTE: 10
Effects
- SANDSWIPE (ACTIVE): Dash through target enemy, dealing 100 (+30% bonus AD) physical damage. For the next 3 seconds, you deal 15% increased damage to the target (60 second cooldown).
- MYTHIC: Grants all other Legendary items 5 lethality
Liandry's Anguish - Anti-tank
Base Stats
- TOTAL COST: 3400 gold
- BUILD PATH: Lost Chapter + Fiendish Codex + 1200 gold
- ABILITY POWER: 80
- MANA: 600
- ABILITY HASTE: 20
Effects
- TORMENT: Dealing damage with abilities causes enemies to burn for 15 (+2.5% AP) +1% max health magic damage per second for 4 seconds. Gain 5% magic penetration per second against burning targets (up to 25%).
- MYTHIC: Grants all other Legendary items 5 ability haste
Luden's Tempest - Burst damage
Base Stats
- TOTAL COST: 3400 gold
- BUILD PATH: Lost Chapter + Blasting Wand + 1250 gold
- ABILITY POWER: 80
- MAGIC PENETRATION: 10
- MANA: 600
- ABILITY HASTE: 10
Effects
- ECHO: Damaging abilities deal an additional 100 (+15% AP) magic damage to the target and 3 nearby enemies and grant you 30% movement speed for 2 seconds (10 second cooldown)
- MYTHIC: Grants all other Legendary items 5 magic penetration
Everfrost - Slow enemies
Base Stats
- TOTAL COST: 3400 gold
- BUILD PATH: Lost Chapter + Blasting Wand + 1250g
- ABILITY POWER: 80
- HEALTH: 200
- MANA: 600
- ABILITY HASTE: 10
Effects
- GLACIATE (ACTIVE): Deal 100 (+30% AP) magic damage in a cone, slowing enemies by 65% for 1.5 seconds. Enemies at the center of the cone are rooted instead (20 second cooldown).
- MYTHIC: Grants all Legendary items 15 ability power
Hextech Rocketbelt - Mobility
Base Stats
- TOTAL COST: 3400 gold
- BUILD PATH: Hextech Alternator + Ruby Crystal + Blasting Wand + 900 gold
- ABILITY POWER: 80
- HEALTH: 250
- ABILITY HASTE: 15
Effects
- SUPERSONIC (ACTIVE): Dash in a target direction, unleashing an arc of magic missiles that deal 200-300 (levels 1-18) (+15% AP) magic damage. Then gain 75% movement speed towards enemy champions for 2 seconds (40 second cooldown).
- MYTHIC: Grants all Legendary items 5 magic penetration
Riftmaker - Omni Vamp
Base Stats
- TOTAL COST: 3200 gold
- BUILD PATH: Leeching Leer + Blasting Wand + 1050 gold
- ABILITY POWER: 80
- HEALTH: 150
- ABILITY HASTE: 15
- OMNIVAMP: 15%
Effects
- VOID CORRUPTION: For each second in champion combat, deal 3% bonus damage (max 15%). At maximum strength, the bonus damage is dealt as true damage instead.
- MYTHIC: Grants all Legendary items 5% magic penetration
Night Harvester - Multikill
Base Stats
- TOTAL COST: 3200 gold
- BUILD PATH: Hextech Alternator + Ruby Crystal + Blasting Wand + 900 gold
- ABILITY POWER: 80
- HEALTH: 250
- ABILITY HASTE: 15
Effects
- SOULREND: Damaging a champion deals an additional 175-250 (levels 1-18) (+15% AP) magic damage and grants you 25% movement speed for 1.5 seconds (60 second cooldown per enemy)
- MYTHIC: Grants all Legendary items 5 ability haste
Trinity Force - Dueling
Base Stats
- TOTAL COST: 3333 gold
- BUILD PATH: Sheen + Hearthbound Axe + Kindlegem + 733 gold
- HEALTH: 200
- ATTACK DAMAGE: 35
- ATTACK SPEED: 35%
- ABILITY HASTE: 10
Effects
- THREEFOLD STRIKE: Basic attacks grant 25 movement speed for 3 seconds. If the target is a champion, increase your base attack damage by 6%, stacking up to 5 times (max 30%).
- SPELLBLADE: After using an ability, your next basic attack is enhanced with an additional 200% base attack damage (1.5 second cooldown)
- MYTHIC: Grants all Legendary items 10% attack speed
Goredrinker - Survive burst
Base Stats
- TOTAL COST: 3300 gold
- BUILD PATH: Ironspike Whip + Phage + Kindlegem + 200 gold
- HEALTH: 400
- ATTACK DAMAGE: 45
- HEALTH REGENERATION: 150%
- ABILITY HASTE: 20
Effects
- THIRSTING SLASH (ACTIVE): Deal 110% of your attack damage to nearby enemies. Restore health equal to 20% of your attack damage plus 12% of your missing health for each champion hit (15 second cooldown, affected by ability haste).
- AGGRESSION: Gain 1% attack damage for each 5% of your missing health (max 15% AD)
- MYTHIC: Grants all Legendary items 5 ability haste
Stridebreaker - Engage
Base Stats
- TOTAL COST: 3300 gold
- BUILD PATH: Ironspike Whip + Hearthbound Axe + Kindlegem + 200 gold
- HEALTH: 300
- ATTACK DAMAGE: 50
- ATTACK SPEED: 20
- ABILITY HASTE: 20
Effects
- HALTING SLASH (ACTIVE): Lunge a short distance and deal 110% of your attack damage to nearby enemies, slowing them by 60% (decays over 2 seconds) (20 second cooldown, affected by ability haste)
- AGGRESSION: Dealing physical damage grants 30 movement speed for 2 seconds
- MYTHIC: Grants all Legendary items 3% movement speed
Divine Sunderer - Anti-tank
Base Stats
- TOTAL COST: 3300 gold
- BUILD PATH: Phage + Sheen + Kindlegem + 700 gold
- HEALTH: 400
- ATTACK DAMAGE: 40
- ABILITY HASTE: 20
Effects
- SPELLBLADE: After using an ability, your next basic attack is enhanced with an additional 10% target max health physical damage (1.5 second cooldown). If the target is a champion, restore 50% of the damage amount (30% for ranged users).
- MYTHIC: Grants all Legendary items 5% armor penetration and 5% magic penetration
Shurelya's Battlesong - Team mobility
Base Stats
- TOTAL COST: 2700 gold
- BUILD PATH: Kindlegem + Faerie Charm + Winged Moonplate + 850 gold
- HEALTH: 350
- ABILITY HASTE: 20
- MOVE SPEED: 5%
- MANA REGEN: 50%
Effects
- INSPIRE (ACTIVE): Grants you and nearby allies 40% decaying movement speed for 4 seconds and an additional 40-60 (ally levels 1-18) magic damage on the next 3 basic attack or ability hits against champions (90 second cooldown)
- MYTHIC: Grants all Legendary items 2.5% movement speed
Locket of the Iron Solari - Survive burst
Base Stats
- TOTAL COST: 2700 gold
- BUILD PATH: Kindlegem + Aegis of the Legion + 400 gold
- HEALTH: 200
- ABILITY HASTE: 20
- ARMOR: 30
- MAGIC RESIST: 30
Effects
- DEVOTION (ACTIVE): Grants nearby allies a 250-420 (ally levels 1-18) shield, decaying over 2.5 seconds (90 second cooldown)
- CONSECRATE: Grants nearby allied champions 5 armor and magic resist
- MYTHIC: Grants all Legendary items a 2 armor and magic resist increase to Consecrate
Moonstone Renewer - Healing over time
Base Stats
- TOTAL COST: 2700 gold
- BUILD PATH: Kindlegem + Bandleglass Mirror + 850 gold
- ABILITY POWER: 40
- HEALTH: 200
- ABILITY HASTE: 20
- MANA REGEN: 100%
Effects
- STARLIT GRACE: When affecting champions with basic attacks or abilities in combat, restore 30-60 (ally levels 1-18) health to the most wounded nearby ally (2 second cooldown). Each second spent in combat with champions increases this healing effect by 37.5% (maximum +150%).
- MYTHIC: Grants all Legendary items 5 ability haste
Imperial Mandate - Ally burst
Base Stats
- TOTAL COST: 2700 gold
- BUILD PATH: Kindlegem + Bandleglass Mirror + 850 gold
- ABILITY POWER: 40
- HEALTH: 200
- ABILITY HASTE: 20
- MANA REGEN: 100%
Effects
- MARK OF ENMITY: Abilities that slow or immobilize a champion deal 60-100 bonus magic damage (levels 1-18) and mark them for 4 seconds. Ally champion damage detonates the mark, dealing an additional 60-100 (ally levels 1-18) magic damage and granting you both 20% movement speed for 2 seconds (6 second cooldown per enemy).
- MYTHIC: Grants all Legendary items 15 ability power
Stat Updates
Ability Haste
Why did the Mythic section above talk about “ability haste” rather than “cooldown reduction,” and why didn’t we explain ability haste first? Because Mythics are cooler, so we put them first for people with short attention spans.
Cooldown reduction was more valuable the more of it you got. Every percent reduced your cooldown by the same amount-say, one second off a 100-second cooldown. That one second didn’t change even as the cooldown shrank. For that same 100-second cooldown, your 31st point of CDR took one second off the remaining 70-second cooldown, which is more than 1%. As such, CDR had to be capped at 40% to avoid going out of control, locking you out of a lot of items once you reached that cap.
Every point of ability haste lets you cast 1% faster. On paper, that makes it look like it gets less valuable the more you have because your cooldown shrinks by less and less each time. It’s actually the same amount of power. 50 ability haste lets you cast an extra half a spell during the original cooldown. The next 50 gets you to a full extra cast (100% faster). If you get another 100 ability haste, you get another whole cast (200% faster). This linear scaling allows us to remove the cap, so you can buy as much as you want.
Vamp Effects
- LIFE STEAL: Heal from physical damage dealt by basic attacks. Now includes on-hit effects.
- PHYSICAL VAMP: Heal from physical damage dealt by basic attacks and abilities (33% effective for AoE and pet damage)
- OMNIVAMP: Heal from all sources and types of damage (still 33% effective for AoE and pet damage) (unchanged)
Critical Strike
- CRIT CHANCE ON LEGENDARY/MYTHIC ITEMS: Changed to 20% (5 items to max) from 25% (4 items to max)
- BASE CRITICAL STRIKE DAMAGE: Changed to 175% from 200%
LoL Patch 10.23 Preseason Champion Adjustments
Caitlyn - Nerfed
Headshot (Passive):
- Headshot damage: 50/75/100% AD (levels 1/7/13) (unchanged)
- Crit chance headshot damage changed to (1.25 * (87.5 + Half your bonus Critical Damage percent) * Critical Chance)% AD from (1.25 * (100 + Half your bonus Critical Damage percent) * Critical Chance)% AD
Jhin - Changed
Whisper (Passive):
- Crit damage decreased to 14% (crits still deal 150% AD) 25% (crits deal 150% AD)
- Crit chance to attack damage conversion rate changed to 30% from 40%
Senna - Changed
Absolution (Passive):
- Crit damage decreased to 14% (crits still deal 150% AD) 25% (crits deal 150% AD)
- Crit chance per 20 souls changed to 10% from 15%
Dawning Shadow (R):
- Now collects Mist Wraiths. Mist Wraiths still only spawn near Senna.
Tryndamere - Changed
Battle Fury (Passive):
- Crit chance per fury point changed to 0.4% from 0.35/0.4/0.45/0.5% (levels 1/6/11/16)
Yasuo - Changed
Way of the Wanderer (Passive):
- Critical strike chance above 100% is converted into 0.5 bonus AD per 1% additional critical strike chance. (Reminder: Way of the Wanderer doubles crit chance from other sources).
Yone - Changed
Way of the Hunter (Passive):
- Critical strike chance above 100% is converted into 0.5 bonus AD per 1% additional critical strike chance. (Reminder: Way of the Hunter doubles crit chance from other sources).
Akali - Buffed
Five-Point Strike (Q):
- Energy cost changed to 120/110/100/90/80 from 120/115/110/105/100
Katarina - Changed
Voracity (Passive):
- Dagger slash applies on-hit effects
Shunpo (E):
- Applies on-hit effects
Death Lotus (R):
- Magic damage changed to 5/37.5/50 (+19% AP) per dagger from 25/37.5/50 (+19% AP) (+22% bonus AD) per dagger
- Now deals 15% (+9.9% attack speed) bonus AD per dagger
- Each dagger applies on-hit effects at 25% efficiency
Kayle - Buffed
Divine Ascent (Passive):
- Bonus attack speed increased to 6% (+2% AP) per Enrage stack from 6% per Enrage stack
Ornn - Changed
Living Forge (Passive):
- Can forge all mythic items instead of a curated list
- Masterwork upgrade value changed to ~1000 gold from being dependent on item
- Masterwork limit changed to 1 for Ornn and allies (since Ornn is still subject to the 1 Mythic limit) from 2 for Ornn, 1 for allies
- Stat bonus now also grants Ornn an additional 10% bonus health on top of 10% armor, and 10% magic resistance
- Ornn gains an additional 4% bonus health, armor, and magic resistance for each Mythic item he upgrades into a Masterwork
Viktor - Changed
Stats:
- Mana growth increased to 45 from 25
Glorious Evolution (Passive):
- Viktor no longer starts the game with an upgradable Hex Core.
- Viktor harvests 1 Hex Fragments from minion and monster kills, 5 from large minion kills, and 25 from champion takedowns. He can spend 100 Hex Fragments to upgrade a basic ability. Once all three basic abilities have been upgraded, Chaos Storm is upgraded automatically.
Death Ray (E):
- Laser ratio increased to 70% from 60%
- Aftershock ratio increased to 80% from 70%
Brand - Changed
Blaze (Passive):
- Marked explosion damage changed to 10-14% (levels 1-17) from 10-14% (levels 1-9)
Conflagration (E):
- Cooldown increased to 12/11/10/9/8 seconds from 10/9/8/7/6 seconds
Amumu - Nerfed
Stats:
- Health growth decreased to 80 from 84
- Armor decreased to 30 from 33
Elyse - Changed
Venomous Bite (Q):
- Now applies on-hit effects
Seraphine - Changed
Stats:
- Base mana regen decreased to 8 from 10
Stage Presence (Passive):
- Note ratio changed to 6/7/8/9% AP (levels 1/6/11/16) from 7.5% AP
High Note (Q):
- Damage changed to 55/70/85/100/115 (+40/45/50/55/60% AP) from 55/65/75/85/95 (+55% AP)
Beat Drop (E):
- Base damage decreased to 60/80/100/120/140 from 60/85/110/135/160
- Damage to minions changed to 100% from 60/70/80/90/100%
Twitch - Changed
Deadly Venom (Passive):
- 3% AP damage per second, per stack (max 108% AP for 6 stacks over 6 seconds)
Venom Cask (W):
- Now has a slow ratio of 6% AP
Contaminate (E):
- AP scaling damage changed to 33.3% AP magic damage per Deadly Poison stack (max 200% AP for 6 stacks) from 33.3% AP physical damage per Deadly Poison stack (max 200% AP for 6 stacks)
Volibear - Buffed
The Relentless Storm (Passive):
- Attack speed per stack increased to 5% (+4% AP) from 5%
Sky Splitter (E):
- Damage to minions increased to 150/300/450/600/750 from 150/250/350/450/550
Bugfixes/QoL Changes
- Kled now properly counts Skaarl's health as bonus health
- Vladimir's R - Hemoplague incoming Health-gain indicator now properly appears even when non-champion targets are affected
- Annie's E - Molten Shield is no longer castable on allies outside of its intended range
- Sona's E - Song of Celerity's tooltip now properly states her allies will get 10% bonus move speed
- Casting Sion's E - Roar of the Slayer right before being hit by certain crowd control effects no longer allows the player to regain control over him for a split second
- Kindred's Passive - Mark of the Kindred's tooltip no longer shows zeroes in place of real values
- Fixed Lillias R - Lilting Lullaby's overhead indicator VFX on enemies
- Samira's Passive - Daredevil Impulse no longer knocks up spell-shielded or untargetable enemies
You can check the entire list of LoL 10.23 Preseason 2021 changes in the full patch notes on the official League of Legends website.
Drop by our article covering Patch 10.22 for the previous set of changes that were pushed to live servers and check out the Victorious Lucian and Battlecast Nassus skins in action in the videos below.
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